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Open Source Games

Aquaria Goes Open Source 58

Posted by Soulskill
from the come-on-in-the-water's-fine dept.
A post on the Wolfire blog yesterday announced that the source code for Aquaria has now been released. Aquaria, an action-adventure, underwater sidescroller from Bit Blot, was part of the Humble Indie Bundle, which was so successful that the developers of four games pledged to release them as open source. This marks the final release, following Lugaru, Gish, and Penumbra: Overture. The source code is available from a Mercurial repository.
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Aquaria Goes Open Source

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  • by Haeleth (414428) on Friday June 04, 2010 @05:43PM (#32464812) Journal

    This opinion has come up in every story about these games. It's simply wrong. There is plenty that can be done with the code, even while the data remains proprietary.

    It would be extremely nice, in fact, if it became common practice for commercial games to have open-source code and proprietary data. That way the creators could still have an obvious way to make money, while the community could take care of making the game run on different platforms etc. (I guess it wouldn't work for multiplayer due to the rampant cheating that would ensue ...)

  • by DaleGlass (1068434) on Friday June 04, 2010 @06:03PM (#32465004) Homepage

    Why a non-story? I have the data already, since I bought the game. The source code was what I was missing to be able to make some improvements I've been thinking of.

    This is exactly what I wanted, and I didn't expect anything more than that.

    If you're the same guy who keeps posting about this on the wolfire blog, just do a favour and stop complaining. If you don't see this as an opportunity for some improvements, then perhaps you're not really able to do any, and what you really want is free of charge game, but that was never promised in the first place.

    On my part, all I wanted is the source, I got it, so I'm happy.

    The outcome of the humble bundle couldn't have been better IMO, and I'll gladly contribute to any future initiatives of the sort.

The use of anthropomorphic terminology when dealing with computing systems is a symptom of professional immaturity. -- Edsger Dijkstra

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