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'Weekly Episodes' Coming To Star Trek Online 62

Posted by Soulskill
from the no-janeway-holodeck-episodes-please dept.
As Star Trek Online ramps up for its Season 2 patch, the game's executive producer, Daniel Stahl, spoke in an interview about an interesting new feature: weekly episodes. Quoting: "The team has wanted to capture the spirit of the TV shows by having something new to look forward to each week. We all remember when the various series were in full swing and there was the anticipation of tuning in every week to see what happened next. It wasn't always a continuing story, but it was always Star Trek in some way or another, and over time you became familiar with the characters and plots that developed. We are curious to see if this can be replicated through the game. Every week we plan to have something new for players to do. Sometimes it could be getting an assignment to resolve a trade dispute between two races. Other weeks it could be making First Contact with a new alien race. Other weeks you might find yourself deep in trouble and have to find a solution to your predicament."
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'Weekly Episodes' Coming To Star Trek Online

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  • by Anonymous Coward on Thursday July 15, 2010 @02:28AM (#32910206)

    I'm still waiting to walk down the corridors and crawl through the Jefferies Tubes.

  • Cosmic Retribution (Score:5, Interesting)

    by Rollgunner (630808) on Thursday July 15, 2010 @02:39AM (#32910244)
    For every Balance of Terror, the universe demands a Spock's Brain...

    Seriously... I wonder how long they'll be able to keep it up until all that's left is... well... Spock's Brain 'episodes'.
  • by Ifandbut (1328775) on Thursday July 15, 2010 @03:11AM (#32910362)

    I enjoyed the time I spent with the game. I got one character to max level and did a few raids all in my first free month. I tried to level a second character but I was doing the exact same missions in mostly the exact same way as my first character (I did not touch Klink cause I hate pvp).

    I still plan on coming back for season two and enjoy all the cool additions (ready rooms for one).

    I enjoy the time I spend with STO but it does not have the staying power that WoW or Final Fantasy for me.

  • by werewolf1031 (869837) on Thursday July 15, 2010 @03:56AM (#32910570)
    I would totally settle for a few dialogue trees between fights in an away mission if it meant that your choices affect the outcome of that mission's story. (And I highly doubt that such a simple thing is beyond the capabilities of the game engine.) It'd be a damn sight better than the linear missions they have now. Sure, you can choose what order to kill stuff, but the end result is always the same; keep fighting to the next point, respawning as needed (respawning? wtf...).
  • by Anonymous Coward on Thursday July 15, 2010 @03:57AM (#32910576)

    I don't know about that, the guy is vague enough that he could satisfy his goals through the introduction of a chain of 5 quests (or whatever the STO equiv is).

    Sometimes it could be getting an assignment to resolve a trade dispute between two races. Other weeks it could be making First Contact with a new alien race. Other weeks you might find yourself deep in trouble and have to find a solution to your predicament.

    He didn't elaborate any further in the article so there doesn't seem to be any reason to assume it would be something complex.

  • by Anonymous Coward on Thursday July 15, 2010 @09:27AM (#32912420)

    When I started in STO, I was looking forward to the role playing element almost as much as the world(s) they have built up around the IP. But I found that most of the players have been more interested in power-leveling than in playing in the sandbox.

    My hope is that after the initial wave of type-A players gets bored, the hardcore Star Trek fans will remain. Then maybe I'll get to play Star Trek, like I used to at recess in grade school. (I was always Captain Kirk--guess I was a bossy kid.)

    In the meantime, it's still fun to go exploring in the world they have created. After weeks of passing Vulcan by, I stopped in and found out you can get a deal on Medical Supplies there. DS9 is lovingly recreated. The mission with the Doomsday Machine was cool, and the Guardian of Forever, and Leonard James Aka'ar shows up. The devs are fans. They love this stuff as much as we do.

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