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Is StarCraft II Killing Graphics Cards? 422

Posted by CmdrTaco
from the wish-i-had-a-copy dept.
An anonymous reader writes "One of the more curious trends emerging from last week's StarCraft II launch is people alleging that the game kills graphics cards.The between-mission scenes onboard Jim Raynor's ship aren't framerate capped. These are fairly static scenes, and don't take much work for the graphics card to display them. Because of this, the card renders the scene as quickly as possible, which then taxes your graphics card as it works to its full potential. As the pipelines within your graphics card work overtime, the card will heat up and if it can't cope with that heat it will crash."
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Is StarCraft II Killing Graphics Cards?

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  • by mike2R (721965) on Monday August 02 2010, @09:48AM (#33109434)
    Long answer: NOOOoooooooooooooooo!!!!!
  • by V!NCENT (1105021) on Monday August 02 2010, @09:52AM (#33109506)

    $ glxgears
    5791 frames in 5.0 seconds = 1158.177 FPS
    7120 frames in 5.0 seconds = 1423.968 FPS
    6801 frames in 5.0 seconds = 1360.132 FPS
    7110 frames in 5.0 seconds = 1421.871 FPS

    Nope. No meltdown. Totally BS...

  • by elrous0 (869638) * on Monday August 02 2010, @09:59AM (#33109594)
    Yeah, but in the real-world, how many apps work your hardware to its max capacity for long periods of time? Considering how long Koreans are known to play Starcraft, I imagine there will be quite a rash of computer fires south of the 38th parallel, and a subsequent rash of suicides and shooting sprees.
  • by PowerEdge (648673) on Monday August 02 2010, @10:24AM (#33109896)
    If it is anything like the original it is killing college aspirations, careers and marriages and the nation of South Korea. Graphics cards should be the least of our concerns!!! I say this as a survivor of SC. Oh and Total Annihilation was the better game!!
  • by the_other_chewey (1119125) on Monday August 02 2010, @10:29AM (#33109960)

    Their PSU is inadequate for their card. High end graphics cards need a lot of voltage on the 12v rail.

    I'd say they need 12V of voltage on the 12V rail...

  • by fractoid (1076465) on Monday August 02 2010, @10:39AM (#33110108) Homepage
    Actually I thought the GPP was making an artful meta-analogy. "TFA is wrong about graphics cards the way I'm wrong about cars."

    The only way that TFA's "rendering simple scenes fast" could possibly be true is if modern graphics cards have some component that does something brief but power-hungry, once a frame, that is adequately heat-sunk for normal operation but which causes overheating at high frame rates. That said, TFA seems more to be pointing the finger at old, poorly assembled machines which have thermal issues *anyway* and are probably being pushed hard for the first time in years.
  • by V!NCENT (1105021) on Monday August 02 2010, @06:17PM (#33116832)

    That's the point, moron! StarCraft is supposed to overheat at drawing a lot of low-detail scenes. Glxgears is the _PERFECT_ example of cranking out a rediculous amount of frame at the most totaly _BASIC_ scenery.

    Now given that a lot of this shit does happen with _COMPOSITING_ all the time (Windows 7 Aero with blurey windows) and the fact that it _DOES NOT_ happen with _OPEN MUTHERFUCKING COMPUTE LANGUAGE_ then it might be the god damned _FRAME BUFFER_ you _TOTAL FUCKTARD_.

    Now get the _FUCK_ of my lawn...

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