Medical Students Open To Learning With Video Games 46
Gwmaw writes "A reported 98 percent of medical students surveyed at the University of Michigan and University of Wisconsin-Madison liked the idea of using technology to enhance their medical education, according to a study published online in BMC Medical Education. For example, a virtual environment could help medical students learn how to interview a patient or run a patient clinic. In the survey, 80 percent of students said computer games can have an educational value."
But they already do use these... (Score:4, Informative)
This seems like an unsurprising result given that a lot of medical students already use simulations in their training (everything from haptic simulators for laproscopic surgery, to mannekins that can be hooked up to medical equipment and have an operation performed on them, to role-play scenariors with actors playing the patients). Indeed there are plenty of companies selling video-based simulation equipment, and whole medical conferences on medical simulation for training.
In other news, 98% of golfers thought it might be helpful to practice their putting.