The Best Video Games On Awful Systems 272
Buffalo55 writes "For the most part, classic games manage to reappear on different systems. Just look at Nintendo. The publisher has done an excellent job bringing NES, SNES, Genesis and even old school Neo Geo titles to the Wii's Virtual Console, while Microsoft's Game Room brings the best of Atari's 2600 into the living room. Of course, not every console was a success. The '90s, in particular, saw quite a few flops from companies like Panasonic, Sega and Atari. Just because a system is a failure, though, doesn't mean all of its games suck. On the contrary, most of these machines have a few gems that fell between the cracks once the console croaked."
What overlooked game on a failed platform would you like to see revived?
Utopia! (Score:5, Insightful)
I had an Intellivision as a kid. It was awesome. There was a game for it called Utopia [wikipedia.org] that was the first Civ-style resource management game I ever saw. I played it endlessly.
Wow... (Score:1, Insightful)
Wow...
No Radiant Silvergun [wikipedia.org] on the Sega Saturn?! The one that's been known to go for several bills [ebay.com] on ebay, and still goes for ~$150?
That was like the very first title to come to mind.
Re:Does this blog post warrant publishing? (Score:3, Insightful)
Are you blind?
The Sega Saturn deserves its own article... (Score:3, Insightful)
The Sega Saturn had some of the best games no one will ever, ever play. Off the top of my head, some of the elite games were:
Radiant Silvergun
Saturn Bomberman
Legend of Oasis
Nights into Dreams
Panzer Dragoon Saga
Re:Bungie's Marathon on (Score:2, Insightful)
As far as games go, the Mac was an... unsuitable platform? Extremely limited? Sure, there have been games for macs of all generations, but none truly rose to critical acclaim against their non-Mac peers. It was a niche platform for gaming at best, and Bungie's Marathon is an excellent game that stands out. So, not "the best game on an awful system", but "the best game on a niche system", perhaps.
Re:Does this blog post warrant publishing? (Score:3, Insightful)
Did it provoke an enjoyable discussion? Yes? Then it's more than welcome on /..
Don't forget DragonForce (Score:2, Insightful)
DragonForce was the gem of the Saturn system, if you ask me. :-) Fantastic game... and it hasn't been ported to any other system yet! Ugh!
Re:Bungie's Marathon on (Score:3, Insightful)
As long as we're talking about brilliant Mac-only games, don't forget Escape Velocity [wikipedia.org]. The best part of the game was the addons:
The entire series features an open-ended plug-in architecture, allowing new scenarios to be written by users. This technology is based on the Macintosh resource fork format, making it possible to develop plug-ins without using any purpose-designed editors (though several editors exist and are popular since they make the task much easier).
When I was 12 and the game was still new, I went Computer Camp at Standford University (yes, I'm a nerd). Escape Velocity was the thing that made Windows campers jealous of those of us who used Macs.
Re:Utopia! (Score:3, Insightful)
The world was black & white too. http://www.gocomics.com/calvinandhobbes/1993/09/19/ [gocomics.com]