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Sony Hardware Hacking PlayStation (Games) Games

Sony Releases PS3 Firmware Update To Fight Jailbreaks 336

Posted by Soulskill
from the i-think-they-just-escalated dept.
RyuuzakiTetsuya writes "Destructoid is reporting that the 3.42 firmware has been released for the PlayStation 3, and it has fixed the USB vulnerability that allows the PSJailbreak exploit to work." Sony's brief announcement of the update refers only to "additional security features," though the EU blog post acknowledges that a vulnerability was addressed. PS3-Hacks.com confirms that the patch is effective against the various jailbreak tools, and they point out a different tool for bypassing the update. Sony told the BBC, "... as we always have, we will continue to take necessary actions to both hardware and software to protect the intellectual content provided on the PlayStation 3."
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Sony Releases PS3 Firmware Update To Fight Jailbreaks

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  • by Sonny Yatsen (603655) * on Tuesday September 07, 2010 @02:51PM (#33500550) Journal

    It's never been really about protecting intellectual content on the PS3. It's always been about how much money Sony can squeeze out of a customer, even after they've already paid for the console. Remember the OtherOS option? Since Sony makes their money from games, a PS3 with Linux installed (whether by an individual owner or as part of some sort of cluster) wouldn't make any money for Sony, so they took away the option, even if the owner bought it just for the OtherOS option.

    Same thing with the jailbreaking now. PS3s with homebrew content isn't going to make any money for Sony, so they'll close that option, too. God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.

  • by bennomatic (691188) on Tuesday September 07, 2010 @02:55PM (#33500612) Homepage
    I've totally managed to avoid this by never purchasing a PS3, an XBox, a Nintendo DS, or for that matter, an iPhone.
  • by BenoitRen (998927) on Tuesday September 07, 2010 @03:09PM (#33500798)

    The Pandora has its own problems, like being expensive, having a limited supply, etc. A GamePark machine like the GP32 or GP2X would be a better option if you're looking for a handheld gaming device.

    The best option at the moment, though, is a Nokia N900. But that's more of a smartphone than a handheld gaming device.

  • by sheehaje (240093) on Tuesday September 07, 2010 @03:09PM (#33500806)

    For gaming on a television, any PC with HDMI output will do...

    I run a fairly plain Dell low profile computer with a sapphire radeon HD 5570 and it's great as a media/game type pc for the living room. I added a cheap bluetooth adapter for keyboard and mouse, and I use a wired xbox 360 controller for those who prefer that (my wife)... There's even a wireless kit available for the xbox 360 controller...

    It's also great for the other usual sorts of things PC's are good for: email, web browsing, netflix, hulu, etc...

    I have an XBOX 360, but I rarely use it anymore... I'm not anti-console, I just find the console lacking in some areas, especially MMORPG's and Strategy type games.

  • by Lost Race (681080) on Tuesday September 07, 2010 @03:11PM (#33500846)

    Another useless executive with an overinflated sense of his [company's] importance in the world. "Intellectual" indeed.

    "Entertainment content" would be a better term for it, or maybe just "dreck".

    "... as we always have, we will continue to take necessary actions to both hardware and software to protect the dreck provided on the PlayStation 3."

    There, FTFH.

  • by Script Cat (832717) on Tuesday September 07, 2010 @03:14PM (#33500906)
    Seriously, why would anyone want to develop user code for that junk lockout box. Doing so only increases the value of the box for Sony. Sony has burned so many bridges I wonder why anyone would give them there business. Sony is first and foremost a media company and this is incompatible with being an electronics company. An actual electronics company should be on the customers side when engineering the box. These days most engineering on these junk boxes is to prevent function and track users. These devices should not be purchased.
  • by Khisanth Magus (1090101) on Tuesday September 07, 2010 @03:14PM (#33500910)
    As in "homebrew" pirated games, yes? Do you honestly think more than 10% of the people who "jailbreak" a ps3 are doing it so they can run Linux or play homebrew games on it? Of course not, they are doing it so they can download games and not pay for them. Given the fact that one of the first things that seemed to be released with the new "jailbreak" were ways to play "backups", I think it is pretty obvious what people really want it for. Stop pretending otherwise. Sony is well within their rights to stop people from stealing games. If you are mad at Sony for taking away your ability to play Linux or whatever on it, maybe you should get mad at the "pirates" who feel they are entitled to play games they haven't paid for, because they are the reason Sony has to take away the capabilities.
  • by DarthVain (724186) on Tuesday September 07, 2010 @03:20PM (#33501006)

    Well yes and no.

    I agree with you that Sony disabling the OtherOS option was a kick in the sprouts, and generally speaking I think Sony is a horrible company that I refuse to buy products from, PS3 included (though once upon a time I considered, and thankfully heeded my own advice).

    Having said that it is about money, but it is about selling PS3 games, and people pirating games. I think it is pretty common sense that for every 1 person that might legitimately (in my mind anyway) tinker with it, install new hardware, install new OS, etc... there is likely 10,000 that would just buy a mod-chip online so they can download a thousand PS3 games for free and play them without paying.

    Just saying that is the most likely eventuality, and to which one Sony is protecting against. Because once that happens, Sony may not make as much money off the games they produce, and if it becomes too rampant, developers may think twice about making a game for the PS3 in the first place (or at least exclusively for the PS3 anyway).

    Personally I wish the hackers well, as I have no love for Sony.

  • by morari (1080535) on Tuesday September 07, 2010 @03:20PM (#33501014) Journal

    God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.

    Don't they already? At $60-$70 a pop, the time I spend having fun with each game equates to about 10 cents per minute.

  • Actually, it is. (Score:4, Insightful)

    by Programmer_In_Traini (566499) on Tuesday September 07, 2010 @03:20PM (#33501016)

    Just to play devil's advocate here,

    I'm really not fond of all the latest sony moves, i miss the other os option just like everybody. but at the same time they are protecting their IP. Because we can claim the homebrew scene all we want. We *know* that most people will be buying the USB dongle to play copies...erm... backups.

    I'm not saying there aren't any genuine homebrew and useful mods, I'm saying that most people won't be into that. By stopping us from playing game copies, sony is protecting their IP.

    Sony would be way smarter to keep stopping people from playing game copies but at the same time, provide a resource kit for modders to keep on modding. The PS3 is a beautiful and powerful piece of plastic and by providing the other os option (initially) i think sony was in the right track.

  • by DamienRBlack (1165691) on Tuesday September 07, 2010 @03:23PM (#33501072)
    Once the system has been opened up it can be analyzed in great detail giving hackers many more tools and insight into the system than when it is closed. From here on out, Sony will be fighting a loosing battle. Computer architecture is designed to do what you tell it to do. Up until the hack, Sony was the only one who knew how to phrase the requests, giving then a firm advantage. After the crack, thousands of people have been able to have a good look at the internal workings. There is no way for Sony to get back to where they were, security-wise, without new hardware. The hackers are just going to learn more and more until they can order the machine around as well as Sony.
  • by StuartHankins (1020819) on Tuesday September 07, 2010 @03:26PM (#33501108)
    After the CD rootkit debacle, I will never trust Sony again. They could come to my house bearing roses and I'd kick 'em in the nads.
  • by Anonymous Coward on Tuesday September 07, 2010 @03:32PM (#33501170)

    Not really. The way the hack is made; it's a one shot patch. You could however now never update, and patch the discs to bypass mandatory upgrades.

  • by Derekloffin (741455) on Tuesday September 07, 2010 @03:38PM (#33501266)
    And it is disingenuous itself to not point out that those same hackers jailbreaking the other OS is why it got removed. Make no mistake, this is a war, and legitimate users are the collateral damage. Neither side is blameless, Sony nor the hackers.
  • by Anonymous Coward on Tuesday September 07, 2010 @03:40PM (#33501302)

    Design a secure game console where the DVD/Blu-Ray access disabled limited in a homebrew mode. With online access and maybe a jailed filesystem for flash access only. (not unlike iOS)
    Charge $10-$100 for a homebrew gamedev kit that allows signing of software with your own personal key. No store access or anything of that nature, just straight up binary blob that can be installed on any console while it is connected online, until the key is revoked (like when you violate the terms of service).
    Leave the service pretty hands off. Try not to manage it. don't have approval process, or review panels, or anything that wastes money with human staff. It should just funnel money into the company's bank account, the volumes of homebrew devs is so low that breaking even is a problem if managed like every other corporate service/product. (big companies usually/always suck at making money off small volumes)
    You give people a legitimate path to do what they claim they want to do. And use the profits to fight the actual pirates.

  • by elrous0 (869638) * on Tuesday September 07, 2010 @03:50PM (#33501396)
    If you had actually read my post, you would see that I specifically mentioned the removal of OtherOS as a primary motivator in hacking the PS3.
  • by BStroms (1875462) on Tuesday September 07, 2010 @03:50PM (#33501398)
    I don't know the technical details of this particular hack and how easy it will be for hackers to get around the patch. However, even if they're unable to stop the pirates for long, the money may not be as wasted as it initially seems. Imagine if it actually were as many people here would like. No DRM was ever put on games, and no one was ever prosecuted for piracy, or even running servers to distribute pirated material.

    Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market. You'd get many people who formerly bought games deciding they can save some money by just pirating everything. Then, as piracy becomes more and more commonplace, even many of those who firmly believe it's wrong will start to grow bitter.

    Knowing they're continuing to spend money trying to support the game makers only to see nearly everyone they know just grabbing the titles for free. Then watching as company of company struggling just to keep afloat despite making critically acclaimed games that are being played by millions. Many of them will decide it's just not worth it anymore and decide to save their money before the inevitable crash.

    Maybe I'm wrong, but I just don't think humanity is selfless enough to support a thriving software market on the honor system. I suppose it's possible games could survive in some form as interactive ads that endlessly try to market products to you, but not much beyond that. DRM may always doomed to failure, and lawsuits seem excessive and overly heartless. Even so, I believe the fear of getting in trouble and the effort of getting around DRM provides benefit to the companies that practice them that goes beyond the cost of their implementation.
  • by Abcd1234 (188840) on Tuesday September 07, 2010 @03:52PM (#33501416) Homepage

    Seriously; why is it whenever a PS3 or Sony story comes up on /. there's a horde of people bitching about that rootkit but no one ever gets up in arms with the fact that Microsoft has rooted billions of computers around the world with some of the most useless, inefficient and insecure software on earth?

    Maybe because they don't fee like drawing that particular false equivalence?

  • by Abcd1234 (188840) on Tuesday September 07, 2010 @04:09PM (#33501652) Homepage

    No:

    Wrecking machines without the user's consent - bad
    "Wrecking" machines when the user knows full well what they're getting in to, and chooses to install the software anyway - meh

    Do you understand the difference now, or do I need to use smaller words?

  • by Leynos (172919) on Tuesday September 07, 2010 @04:13PM (#33501734) Homepage

    I disagree. My PS2, Xbox and Wii are all modded. How many pirated games do I own for these platforms? None.

  • by Abcd1234 (188840) on Tuesday September 07, 2010 @04:18PM (#33501796) Homepage

    Apparently I do need to use smaller words:

    Windows == thing is already broken, but the person is happy with it.
    Rootkit == take thing person is happy with, and break it without asking first.

    Does that makes sense now? Or are you *really* too stupid to understand the difference?

  • by BStroms (1875462) on Tuesday September 07, 2010 @04:21PM (#33501822)
    I'm not saying there aren't legitimate reasons beyond pirating games to mod a system. Nor that no one would ever buy a game if the could get it for free. I'm just considering what would happen if anyone could go online and download and play whatever game they wanted for free without any fear of being sued or criminally charge.

    I don't believe the market could support anywhere near the number and quality of games it currently does under that business model.
  • by VGPowerlord (621254) on Tuesday September 07, 2010 @04:24PM (#33501878) Homepage

    * Sony allows cheap, off the shelf harddrive upgrades

    * Sony allows cheap, off the shelf keyboard and mice to be used with the system

    Wow, what a bunch of evil gamer hating misers are those Sony guys...

    Oh, I didn't realise that they'd used cheaper generic parts instead of fabricating much more expensive proprietary hardware. And then they didn't go to excessive lengths to block the use of that hardware that was easier and cheaper for them to use. Good God, they are lovely after all. Such lovely, lovely thieves.

    You are aware those points were in comparison with other game systems?

    Nintendo's Wii doesn't allow internal storage at all. External storage is limited to SD cards... although an update early this year (or was that last year) allows it to use SDHC [wikipedia.org] cards as well, which bumps the limit from 2GB to 32GB without changing devices.

    Microsoft uses "standard" 2.5" drives in a proprietary case, but locks it to a few specific models. External storage is any USB Mass Storage device, but is limited to 2 devices at 16GB per device, for a max of 32GB without changing devices.

    This is in contrast with Sony, who allows you to use any 2.5" SATA HDD. External storage is any USB Mass Storage device. If there are limits on either external or internal storage, I've not yet seen them.

    As for keyboards and mice, from what I recall, the Wii and Xbox 360 limit keyboard support to the systems menu/dashboard. Neither the Wii or 360 support a mouse.

    Now, the problem here is that you apparently bought a gaming system for non-gaming usage... but you're now responding in a thread about gaming saying you can't do any of that. Why?

  • by Anonymous Coward on Tuesday September 07, 2010 @04:25PM (#33501916)

    No one wants a fucked in the head fanboy like you spewing your garbage on this site.

    Get the fuck out and stay out.

  • by RyuuzakiTetsuya (195424) <taiki.cox@net> on Tuesday September 07, 2010 @04:26PM (#33501936)

    I keep hearing this but I finally call bullshit.

    Where's the tool chain? Where's the Other OS enabler? Where's Linux?

    This hack came from a site that sells MODCHIPS. this didn't come from Dark Alex, Geohot, or anyone else generally involved in the console hacking scene. They released a bootloader for dumped disks. if this came from the mod scene, it wouldn't have cost $150 bucks plus shipping.

  • by MobileTatsu-NJG (946591) on Tuesday September 07, 2010 @04:27PM (#33501948)

    That floodgate has been open for PC games, movies, and music for years and those markets haven't even been able to show any damage, let alone been destroyed. If they keep pushing, though, they'll have a self-fulfilling prophecy on their hands.

  • by MobileTatsu-NJG (946591) on Tuesday September 07, 2010 @05:24PM (#33502592)

    I'd like to point out that in all three of those markets DRM is alive and well....

    The music industry gave up on DRM yonks ago.

    That said, music is a different market, and I think it would have a much better chance of surviving DRM free because of the low cost per song.

    Music has the lowest percieved value, smallest file size, and lowest barrier to entry. It's the most likely to be pirated, not the least. Note that Napster was created for sharing music, not for piracy of games, porn, etc.

    However, considering the differing states of the two markets, that might not be the best sales pitch for ditching DRM.

    The reason to ditch DRM is every copy of software they sell requires a staff of people to keep unlocking and troubleshooting it after the purchase. Instead of a one-time sale, now they can watch the individual profits of their games slowly get eaten away over the years. They're also increasing the value of piracy but not effectively stopping it. Go look up what happened to Spore just before it launched.

  • by Anonymous Coward on Tuesday September 07, 2010 @05:25PM (#33502604)

    Curiosity isn't a crime. Well, it didn't used to be ......

  • by GrumpySteen (1250194) on Tuesday September 07, 2010 @05:28PM (#33502644)

    Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market.

    ROFL

    What alternate universe did you come from? Pirating software is and always has been easy and virtually risk free. Look at the experiences of Reflexive [gamasutra.com] and 2D Boy [2dboy.com], for example. Reflexive released a game with DRM and 2D Boy released one without... both found piracy rates were around 90%. Reflexive estimated that, for every 1,000 pirated copies their DRM eliminated, they gained 1 sale.

    Do you think the 90% of people who pirated those programs suffered any reprisal at all? Can you find even a single instance of someone being punished for copying either program? Of course not. Piracy is virtually risk free.

    Breaking DRM may be difficult, but it only has to be broken once. The vast majority of the people who download pirated software are just grabbing a copy that's already broken and know absolutely nothing about DRM. For the majority, it's as easy as clicking a link.

    And yet... not only has the gaming industry continued to exist, it has grown enormously. Your declaration that piracy being easy and risk free would destroy the game industry is completely, utterly wrong because piracy IS easy and virtually risk free and the game industry has not been destroyed.

    The undeniable truth is that the vast majority of pirates aren't interested in buying software. No amount of DRM is going to change that. It's just as true that removing DRM doesn't turn the 10% or so who do buy software into pirates. The figures stay the same regardless of DRM.

    Despite what you believe, it seems that about 10% of humanity is selfless enough to support a thriving software market on what is, in fact, mostly an honor system.

  • by mrPalomar (3397) on Tuesday September 07, 2010 @05:44PM (#33502842) Homepage

    According to webster, theft is:

    a : the act of stealing; specifically : the felonious taking and removing of personal property with intent to deprive the rightful owner of it
    b : an unlawful taking (as by embezzlement or burglary) of property

    Abstrackt was referring to the definition of (a), which specifically mentions 'depriving' the rightful owner of their property. In the case of making an 'unauthorized' copy of digital data, no-one is being deprived of anything, unless you consider the opportunity the owner had of selling that item to the copier as 'property'. In many cases, the copier/pirate had no intention of buying the product in the first place, so there's no deprivation going on anywhere. ...but maybe you already knew that and were just being facetious.

  • by Johnno74 (252399) on Tuesday September 07, 2010 @06:58PM (#33503660)

    The crack broke the PS3 wide open - completely. Those cracked PS3s can have their code read - and they can lie to Sony about their firmware version. Sony really has lost - it's you that doesn't understand.

    Bingo, you've got it.

    Now hackers have full access to the hypervisor Its only a (probably short) matter of time until apps appear that either lie about the firmware version, or even better, allow you to upgrade the firmware and retaining hypervisor access.

  • by judeancodersfront (1760122) on Wednesday September 08, 2010 @09:17PM (#33515880)
    Because most modders want to pirate? That makes zero sense. Eliminating copyright would just move all games to the web.

    Most PS3 owners support cracking down on pirates. It's a minority of whiners that think they have a right to free games.

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