Soulskill from the and-don't-kill-off-patrick-stewart-at-the-beginning dept.
SSDNINJA writes "This editorial discusses the habit of Bethesda Softworks to release broken and buggy games with plans to just fix the problems later. Following a trend of similar issues coming up in their games, the author begs gamers to stop supporting buggy games and to spread the idea that games should be finished and quality controlled before release – not weeks after."
If it happens once, it's a bug. If it happens twice, it's a feature.
If it happens more than twice, it's a design philosophy.