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PC Gamers Crush Console Brethren 387

Posted by timothy
from the not-very-sportsmanlike dept.
l_bratch writes "Since December 22nd DICE have been running a competition between each target platform of their latest Battlefield expansion — Bad Company 2: Vietnam. Players were required to complete a large number of 'team actions' in game, in order to unlock a hidden, remastered version of the Operation Hastings map from the original Battlefield: Vietnam. PC gamers have completed the task, whereas gamers on both console platforms are only about halfway there."
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PC Gamers Crush Console Brethren

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  • by Anonymous Coward on Thursday December 30, 2010 @09:02PM (#34717232)

    http://www.battlefieldbadcompany2.com/globalstats [battlefiel...mpany2.com]
    Both consoles have over 90k combined playing hours, while PC gamers only accumulated 55k so far and have been nearly doubly as "efficient" in total (regarding this challenge).
    Which of course makes one PC gamer 3-4 times "better" than a console gamer ;)

    On a more serious note, you have superior input instruments and superior communication channels on the PC, plus the crowd is generally a bit more "savvy".

  • Re:hold on there (Score:5, Informative)

    by bryonak (836632) on Thursday December 30, 2010 @09:05PM (#34717260)

    1) agree
    2) agree
    3) http://www.battlefieldbadcompany2.com/globalstats [battlefiel...mpany2.com] [battlefiel...mpany2.com]
    Both consoles have over 90k combined playing hours each, while PC gamers only accumulated 55k so far and have been nearly doubly as "efficient" in total (regarding this challenge).
    Which of course makes one PC gamer 3-4 times "better" than a console gamer ;)
    So your Microsoft analogy doesn't fit the case at all

  • Re:Shocking news: (Score:5, Informative)

    by brainboyz (114458) on Thursday December 30, 2010 @09:38PM (#34717540) Homepage

    As of now, (according to http://www.battlefieldbadcompany2.com/globalstats?platform=pc [battlefiel...mpany2.com]), the consoles clock in at about 90M hours each. The PC is only at about 55M.

  • Re:hold on there (Score:5, Informative)

    by gman003 (1693318) on Thursday December 30, 2010 @09:49PM (#34717610)
    1) Correct - it is false to conclude from this alone that PC > consoles. However, it's definitely evidence in the favor. 2) They're pretty much identical, except for input device and, on the PC, more configurability on the graphics. 3) Data does not support this - there are more players on the XBox version or the PS3 version than on the PC. So, then, it's even more surprising that the PC showed more cooperation.
  • by futuresheep (531366) on Thursday December 30, 2010 @10:42PM (#34718046) Journal

    I believe you 100%, but can you provide a link, so that I can twap other people around the head with it ??

    Here you go:

    http://kotaku.com/5593259/rumor-microsoft-killed-plans-for-pc-vs-xbox-360-online-play [kotaku.com]

  • by interkin3tic (1469267) on Thursday December 30, 2010 @11:10PM (#34718288)

    No they don't. Mouse and keyboard are better for aiming, true, and would give an advantage were the tasks based on that. They're not though, from TFA:

    ...perform 69 million collective team actions... Team actions, for those unfamiliar with the game, include spotting, performing repairs, and healing, reviving and resupplying your fellow soldiers

    Presumably because making the challenges things like "Get 10 headshots in a row" would give PC gamers the advantage. That it's team based stuff more likely represents real differences in the players themselves, not the tools. If you've ever dabbled on xbox live and then tried an online PC game, this may not come as a shock (depending on the games of course.) In general, I'd have expected console gamers would be younger, and more interested in shooting things rather than actually playing as a team and winning.

    Halo 3 for example. Didn't matter what the actual goal was, pretty much everyone went for "shoot the other team." Guard the flag? Well, sure, we'll do that by jumping in a warthog, driving to the opposite side of the map, and shooting the other team. If that doesn't work, shoot some more. If that doesn't work, quit in the middle of the round.

    You'll see that to some extent in any game, I've been frustrated in some TF2 matches on the PC where my team was more interested in trying to snipe the other side rather than accomplish the objective of pushing the cart, but it doesn't happen every single time, like it tends to on xbox live.

There is hardly a thing in the world that some man can not make a little worse and sell a little cheaper.

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