Forgot your password?
typodupeerror
Microsoft AI Programming Games

Microsoft Research Takes On Go 175

Posted by Soulskill
from the narrowing-the-possibilities dept.
mikejuk writes "Microsoft Research has used F# and AI to implement a consumer-quality game of Go — arguably the most difficult two-person game to implement. They have used an interesting approach to the problem of playing the game, which is a pragmatic cross between tree search with pruning and machine learning to spot moves with a 'good shape.' The whole lot has been packaged into an XNA-based game with a story."
This discussion has been archived. No new comments can be posted.

Microsoft Research Takes On Go

Comments Filter:
  • by Anonymous Coward on Sunday January 02, 2011 @05:17AM (#34736110)

    Go's a pretty cool game, but maybe some of you have heard of Chess? It involves pieces that can do a lot of interesting moves and some of the existing boards out there can be incredibly ornate.

    Sorry, I wanted to be the equivalent of "That Guy" that shows up to discuss Go every time there's a chess story anywhere on the planet.

Little known fact about Middle Earth: The Hobbits had a very sophisticated computer network! It was a Tolkien Ring...

Working...