Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

×
Microsoft AI Programming Games

Microsoft Research Takes On Go 175

Posted by Soulskill
from the narrowing-the-possibilities dept.
mikejuk writes "Microsoft Research has used F# and AI to implement a consumer-quality game of Go — arguably the most difficult two-person game to implement. They have used an interesting approach to the problem of playing the game, which is a pragmatic cross between tree search with pruning and machine learning to spot moves with a 'good shape.' The whole lot has been packaged into an XNA-based game with a story."
This discussion has been archived. No new comments can be posted.

Microsoft Research Takes On Go

Comments Filter:
  • by Anonymous Coward on Sunday January 02, 2011 @05:17AM (#34736110)

    Go's a pretty cool game, but maybe some of you have heard of Chess? It involves pieces that can do a lot of interesting moves and some of the existing boards out there can be incredibly ornate.

    Sorry, I wanted to be the equivalent of "That Guy" that shows up to discuss Go every time there's a chess story anywhere on the planet.

He: Let's end it all, bequeathin' our brains to science. She: What?!? Science got enough trouble with their OWN brains. -- Walt Kelly

Working...