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Patents Role Playing (Games) The Courts Games

Zynga and Blizzard Sued Over Game Patent 179

eldavojohn writes "Thinking about developing a game involving a 'database driven online distributed tournament system?' Well, you had better talk to Walker Digital or risk a lawsuit, because Walker Digital claims to have patented that 'invention' back in 2002. The patent in question has resulted in some legal matters for the makers of 'Call of Duty: Modern Warfare 1 and 2, Call of Duty: Black Ops, Call of Duty: World at War, Blur, Wolfenstein, DJ Hero 2, Golden Eye 007, World of Warcraft and its expansions, Mafia Wars, and many others.' Walker Digital (parent company of Priceline.com) said it's not sure how much damages are going to be, and requested that through discovery in the court. If you think Walker Digital is not a patent troll, check out their lawsuit from two months ago against Facebook for using privacy controls Walker Digital claims to have patented. It would seem that any online competitive game that uses a database to select and reward contestants in a tournament could potentially fall under this patent — of course, those with the deepest coffers will be cherrypicked first."
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Zynga and Blizzard Sued Over Game Patent

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  • by SpazmodeusG ( 1334705 ) on Thursday January 06, 2011 @07:16AM (#34774750)

    Blizzard really don't have to go far for prior art on this at all. Starcraft 1 had a system that was essentially the same as Starcraft 2's ladder system. You could choose to play a match in the Blizzard ladder system and you'd be ranked and the results stored on the Blizzard database server. The Starcraft 1 ladder was removed in later patches as no one was using it towards the end (they were playing on other custom laddering systems) but it was there in the beginning and it was very similar to what's in Starcraft 2.

    It's actually quite funny that they've chosen to sue the one company that has the most prior art on this.

  • Multi-User Dungeon (Score:5, Informative)

    by maroberts ( 15852 ) on Thursday January 06, 2011 @07:33AM (#34774818) Homepage Journal

    MUD Essex University 1978-1987ish - kept a record of your level (thus a database), being rewarded with increased abilities every level until you got to Witch/Wizard level, and allowed remote play.

    http://en.wikipedia.org/wiki/MUD [wikipedia.org]
    http://www.mud.co.uk/richard/ecsjun84.htm [mud.co.uk]

    Obviously it depends on exactly how the claims of the patent are phrased, but from the abstract it would appear that this constitutes substantial prior art nearly 20 years before the 2001 filing date.

    A quick look at some of the claims show it would probably be prior art against some of them. The game stored level and sex, (claims 1-2), it was a game of skill (claim 3). Claims 8,9,10 appear to be fairly generic method of interacting with any remote game, leaving only the association of payment with the game. I'm sure online games needing payment were present in the 80's too

    In summary, the patent appears to have been awarded for something that is obvious and where prior art already exists

It is easier to write an incorrect program than understand a correct one.

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