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Facebook Develops HTML5 Gaming Benchmark 84

Posted by Soulskill
from the browser-war-ammo dept.
An anonymous reader writes "A couple of Facebook engineers are developing an HTML5 gaming benchmark. They write, 'Two weeks ago Bruce and I released JSGameBench version 0.1. Today marks the release of version 0.2, a much faster and cleaner version. We continue to learn both from tightening the code and from the strong HTML5 community. Version 0.2 reinforces our belief in HTML5 as a strong, horizontal platform for games and highly interactive applications across the web.'"
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Facebook Develops HTML5 Gaming Benchmark

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  • by Anonymous Coward on Saturday February 19, 2011 @08:10PM (#35256642)

    Because Chrome fanboys* are a lot like Apple fanboys* -- unconcerned with objective evidence of any kind. They are unable to appreciate Mozilla's accomplishments and strengths because they weren't done by "their team" and anyone not on "their team" is TEH ENEMY. Course, "their team" is sort of like the fat couch potatoes who see their favorite football team win a game and say "fuck yeah, we won" and the only correct response is "really? I didn't see you out there on that field". So they won, you shallow dipshits who'd have no identity whatsoever if you couldn't borrow some organization's.

    * There's a big, BIG difference between someone who uses a thing because it meets his/her needs and gives a satisfying experience but has no special loyalty to any corporation or brand name, versus someone who must fanatically defend their favorite corporate logo and make it look good whether or not it deserves to like some religious crusade because it's become an unhealthy extension of their ego. I know the Slashdot crowd doesn't do such a good job making these distinctions so I am spelling it out for you. Oh you'll knee-jerk anyway but now you'll do it with no excuse.

You will have a head crash on your private pack.