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L.A. Noire 'Blurs the Line' Between Story and Game 83

Posted by Soulskill
from the a-little-blurrier-every-time dept.
donniebaseball23 writes "Rockstar, never a studio to shy away from risks, first tackled Westerns with Red Dead Redemption, and is now about to launch a film noir-based title called LA Noire. IndustryGamers posted a feature on the game's unique storytelling method. 'One of the things we wanted to do was move away from exposition cinematics,' said Rob Nelson, art director at Rockstar Games. 'We incorporated the exposition into the gameplay, which blurs the lines between story and game. There's a lot of dialogue and exposition while you're playing the game. This was a pivotal focus for us and I think we've done it reasonably successfully.'" L.A. Noire has been seven years in the making, and is due to launch in the US next Tuesday. The Guardian recently spoke with two of the developers about the process behind their story-driven approach, and a launch trailer has been released.
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L.A. Noire 'Blurs the Line' Between Story and Game

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  • Re:Welcome to 1998 (Score:5, Informative)

    by mustPushCart (1871520) on Saturday May 14, 2011 @12:05AM (#36124642)

    If you have watched the trailer or the gameplay video you would not be saying something daft like this. The whole game is plot and not action driven, the facial expressions are.... because theres no better phrase.. fking A, they are so good they are an actual gameplay element here. You need to watch peoples facial expressions for clues of guilt etc. It quite likely revolves around a massive story presented through lifelike cutscenes with GTA like free roaming. Nothing like HL2.

  • Re:PC version? (Score:5, Informative)

    by filthpickle (1199927) on Saturday May 14, 2011 @12:33AM (#36124770)
    They usually release a half assed PC port about a year+ or so later. If you are excited to play those games...get a used 360 and play it on that.

    I admit that it looks amazing, and it may very well be a great game...but I couldn't be less interested in it. I'm sure I'm in the minority there, they will make a ton of money on it.
  • Re:Welcome to 1998 (Score:3, Informative)

    by novium (1680776) on Saturday May 14, 2011 @02:15AM (#36125130)

    John fuckin' Noble.

    In fact, that's the one thing I know about this game: John Noble's got a role in it. Everything about it could suck, and that alone would make it awesome.

Last yeer I kudn't spel Engineer. Now I are won.

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