Patch For The Witcher 2 Removes DRM Shortly After Release 166
A reader writes with this excerpt from Ars Technica:
"A little over a week after its release, The Witcher 2 is getting its first patch, and with it all versions of the game will now be DRM free. 'Our approach to countering piracy is to incorporate superior value in the legal version,' explained development director Adam Badowski. 'This means it has to be superior in every respect: less troublesome to use and install, with full support, and with access to additional content and services. So, we felt keeping the DRM would mainly hurt our legitimate users. This is completely in line with what we said before the release of The Witcher 2. We felt DRM was necessary to prevent the game being pirated and leaked before release.'"
Re:Someone gets it (Score:5, Informative)
*cough* paradoxplaza.com/thewesterfront/2010/9/the-drm-dilemma [paradoxplaza.com] *cough*
What the summary fails to mention is that the company still will actively be looking for pirates on torrent sites. Paradox Interactive's approach is not to bother at all, but rather provide those with unique CD-keys additional benefits.
Re:Related News: The Witcher 1 is still not patcha (Score:4, Informative)
Just in case someone wants to reinstall the original Witcher: The Patch 1.4 on this page http://www.en.thewitcher.com/the-witcher/1/ [thewitcher.com] will remove the DRM that comes on the retail CD. You will need to download the appropriate language patch in the same directory. And then you can apply patch 1.5 for extra content.
CD Project are trying. They fucked up big time with the registration servers, but I do not think it was trough malice. Never attribute to malice that which, yada, yada...
Re:Very nice. (Score:5, Informative)
GOG no longer relies on IP geolocation services to determine what country you're in, although they use it as an initial determinant. But if you happen to have one of the very very many IP addresses that are "incorrectly" identified as Australian, you can go into your profile and tell them what country you're "really" in.
Strangely enough, GOG decided to stop relying on geolocation services shortly after they were forced to give higher prices to Australians on The Witcher 2 by the local publisher.