Wii U Faster Than 360 Or PS3, No Blu-ray Or DVD Support 332
jdkramar was one of several readers to write with news of the Wii U hardware information that's been trickling out since E3. The new console will run a multicore IBM processor based on 45nm architecture (technology currently underpinning Watson), and will have an AMD R700 GPU chipset found in the Radeon 4000 line of video cards. Apparently it will, in fact, run Crysis. Nintendo has confirmed that the Wii U will use a proprietary 25GB disc format, and won't support DVD or Blu-ray playback. A spokesman said, "The reason for that is that we feel that enough people already have devices that are capable of playing DVDs and Blu-ray, such that it didn't warrant the cost involved to build that functionality into the Wii U console because of the patents related to those technologies."
Re:Translation (Score:2, Insightful)
They're not trying to distribute movies on it, just games. Nintendo consoles have always used proprietary media.
I tuned out (Score:1, Insightful)
Re:Translation (Score:4, Insightful)
So... you don't think economies of scale would make blu-ray players cheaper than building a whole new disk player and new disk pressing plants to go with it...?
Ever heard of patents? (Score:2, Insightful)
Nintendo makes and sells millions of consoles per year. At millions of units, economies of scale don't change much if you use common parts or proprietary ones.
The console business model depends on volume and technological advances to drive prices down quarter after quarter.
Patents, on the other hand, do not scale with volume, nor do they scale with technological advances. They can stay consistently high for the term of the patent, or even go UP year after year (as the h.264 patents do).
In other words, expensive video player patents are incompatible with a pure console business. Don't be surprised if the "25GB disk" is very Blu-Ray like in all mechanical, optical, and electrical ways. But the encoding skirts patents.
Re:Translation (Score:5, Insightful)
It doesn't say the drive doesn't use DVD or BluRay technology.
It says the machine won't do DVD or BluRay movie playback.
At 25 GB per disc, it's probably a single-layer BluRay disc. They're just not paying the license fees for the software to play back BR movies.
My understanding is that DVD player and BR player license fees are roughly ten bucks each, so if your console plays DVDs and BRs, it costs $20 per unit more to ship.
Marketing double-speak or not, they are right. (Score:5, Insightful)
Re:Crysis? (Score:5, Insightful)
And yet PC gamers still end up with shitty half-assed console ports.
Re:Translation (Score:5, Insightful)
The Wii could read DVDs from the beginning. The SDK even had DVD functions and the graphics chip has the requisite Macrovision crap to legally enable DVD playback. The system firmware has a flag for enabling DVD mode. They could've released a "DVD Channel" on the WiiWare store to enable DVD playback. If they didn't, it was a business decision, not a technical one.
Newer Wii hardware nixed DVD playback because it was being used to pirate games (if you can read DVDs, you can read DVD-Rs; if you can read DVD-Rs, you can patch system firmware to make games transparently read DVD-Rs as if they were originals).
Re:People don't know their device plays movies any (Score:5, Insightful)