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Role Playing (Games) The Almighty Buck Games

Indie RPG Struggles On Xbox, Yet Thrives On Steam 125

derGoldstein writes "Two weeks ago Robert Boyd started offering his two RPGs Breath of Death VII and Cthulhu Saves the World on Steam, for $2.99 (for both games combined). It fared far better than it had on the Xbox Live Indie channel: 'In less than a week, our Steam revenue has actually exceeded over a year and a half of XBLIG revenue for us.' Hopefully this will prompt more developers to port 'smaller' games over to Steam, especially since many of them can run on low-spec machines, like netbooks."
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Indie RPG Struggles On Xbox, Yet Thrives On Steam

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  • Well, duh. (Score:4, Insightful)

    by Seumas ( 6865 ) on Friday July 22, 2011 @03:24PM (#36850160)

    On Steam, the games are promoted with giant images and a discount on the front page every time you visit the site.

    On XBLA, finding where the Indie games are is a game in itself. Hell, sometimes even finding a non-indie game that just doesn't happen to be promoted well is difficult. They can't be wasting all that space advertising videogames, after all. They need that precious space so they can sell their paying customers repulsive AXE body spray, beef jerky, cell phone plans, and advertise the latest shitty romantic comedy featuring people you've never heard of.

  • by SoTerrified ( 660807 ) on Friday July 22, 2011 @03:26PM (#36850190)

    I think it's pretty obvious. There's a lot of PC gamers who grew up with games very much like indie RPGs. Whereas the average console gamer grew up with twitch games. Does it really surprise anyone which platform will be superior for that genre?

  • Yes. (Score:5, Insightful)

    by JMZero ( 449047 ) on Friday July 22, 2011 @03:55PM (#36850646) Homepage

    I wandered through the thread for a while to confirm someone had the right answer.

    If this was a comparison between "proper" XBox arcade games and Steam, then it would mean something. But "Indie Games" is a wasteland (because of no quality control or promotion of quality games), and none of the XBox owners I know have bothered to look there for a long time.

    There's a strong, justified assumption that if something is in "Indie Games", it's trash. MS need to give some attention to helping promote and discover good games, or else Indie Games will continue to wither (despite, reasonably good tools and technology).

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