Borderlands 2 Announced 79
Today, after Eurogamer spilled the beans earlier than Randy Pitchford would have liked, Gearbox and 2K Games officially announced Borderlands 2, the sequel to 2009's well-received shooter/RPG. It's planned for sometime between April 2012 and April 2013, and will be available on the PS3, Xbox 360, and Windows. Gearbox plans to demonstrate the game in its current state during Gamescom and PAX Prime later this month.
Re:Spoiler, don't read this (Score:5, Interesting)
They called it a role playing shooter. It's basically an FPS with light RPG elements. You level up your character, your proficiency in various weapon types (just by using them), and there's a simple ability tree that grant various powers. Lots of loot in the form of weapons, shields, grenade mods and class mods which give you extras like boosted shields or ammo regeneration.
It was just a tightly coded bundle of fun with a breezy little story and a good sense of humor. Seemed generally inoffensive to me, but I guess some people thrive on being offended.
I loved the game, and I'm someone who also loves deep RPGs where the stats screens look like spreadsheets. I get bored of a genre if I play it too much, though, so I play all sorts of game types. I like RPG. I like FPS. I like platformers. Puzzle games. Whatever. Why limit yourself?
I don't care for games where there is abundant running around and shooting and screaming and killing
Well, some people do, especially in co-op with friends. Gosh, I hope that's OK, good sir.
I guess we should all be playing À La Recherche Du Temps Perdu: The Video Game.
Maybe the amygdala, except the amygdala figures out in about .5 seconds that none of it is real so it goes back to sleep.
Yeah, my brain figures out pretty much every game isn't real. It's good at that.