Deus Ex: Human Revolution Released 138
Over 11 years ago, Deus Ex became one of the most celebrated games of its time, tightly weaving FPS and RPG gameplay together with a rich cyberpunk story. Today, Eidos Montreal and Square Enix launched a new entry to the series, titled Deus Ex: Human Revolution. A launch trailer is available, and early reviews for the game are positive. Opposable Thumbs says, "Fans can take a deep breath: they will get what they want from a Deus Ex game in this release. The story is dense, complete with twists, interesting characters, and far-flung locations." Rock, Paper, Shotgun largely agrees, and both reviews praise the breadth of choices players have in how they accomplish mission objectives. However, they disagree on the quality of the voice acting, and RPS complains of untimely and oddly-designed boss battles. DE:HR's stealth gameplay and hacking minigame receive high marks, as does the game's overall length and replayability.
I don't know... (Score:4, Informative)
It has not been long enough, but I am not quite agreeing with the glowing reviews. The story so far is great, and the levels/cities are really well designed. The graphics are good, while nowhere near The Witcher 2 or even Crisis/Metro. The great, internally consistent style of the game world more than makes up for that.
But the combat, oh, the combat. I started both one shooter and one sneaker character, and tried two difficulty levels with each. I have not found a combo that worked satisfyingly. The shooter mode is stupid easy until you crank up the difficulty, and then it becomes a 'pop in and out of cover' chore. (Disclaimer: I despise cover combat)
The sneaking is immensely satisfying, until you clearly screw up, wait for hammer to fall... and the guard brushes against you and walks on without detecting you.
It needs work. It is nowhere as bad as Alpha Protocol, or whatever the spy game was called. It is enjoyable, and I do not regret buying it. I hope it will be polished after release, the way the Witcher 2 still is. But even if it is abandoned, the way AP was, it is still worth playing.
My main criticism.... (Score:5, Informative)
...is something other reviewers seem to like: The Hacking.
I don't know why it's getting so much praise, because it's a total downer for me. The whole point of Deus ex, particularly when you play stealthy, is that it relies on skill. The skill to know what way to tackle a situation, the skill to avoid patrols and not get caught. However, the hacking comes down to chance, complete and utter chance. You can upgrade your skills all you want, but all this does is lower the chances of you getting caught. It's still entirely down to chance, though.
It means that you may as well just save before hacking anything, go for it and if you fail, just reload. No skill required. It utterly takes away from it for me.
The original Deus Ex didn't really do a hacking minigame. As soon as you hacked anything, you were in, but you only had so much time to do what you wanted (more if you upgraded this skill), but at least this still took some skill, it still gave the impression of having to work quickly, to plan ahead what you want to do and practice doing it once you were in. It's such a shame the hacking element in Deus Ex: HR is more of a brute-force thing.
The rest of the game is top notch, though.