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LEGO Universe To Shut Down 121

Posted by Soulskill
from the it-never-worked-with-my-knockoff-building-blocks-anyway dept.
CmdrStone writes "The Universe is ending in the eyes of LEGO. (Cheap pun, I know.) From the announcement: 'We are very sad to announce that LEGO Universe will be closing on January 31, 2012. This was a very difficult decision to make, but unfortunately LEGO Universe has not been able to attract the number of members needed to keep the game open.' It's too bad; I enjoyed playing this game with my kids. Open sourcing the game would be nice."
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LEGO Universe To Shut Down

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  • Pun? (Score:2, Insightful)

    by Anonymous Coward on Friday November 11, 2011 @03:19AM (#38020552)

    "The Universe is ending in the eyes of LEGO. (Cheap pun, I know.)"

    Er, where's the pun?

  • Pun (Score:2, Insightful)

    by Anonymous Coward on Friday November 11, 2011 @04:05AM (#38020752)

    "The Universe is ending in the eyes of LEGO. (Cheap pun, I know.)"

    There is no pun here.

  • by Sarusa (104047) on Friday November 11, 2011 @04:39AM (#38020906)

    All you had to do for this game is make LEGO Minecraft.

    You could have been pooping in cat litter made of ground diamonds and wiping your filthy bum with Jacksons.

    But no, you made a LEGO MMO where you can't build freely. ...

    If you can't see how stupid that is, well, that's why your MMO is dead.

  • by flimflammer (956759) on Friday November 11, 2011 @04:43AM (#38020916)

    1) Lack of content
    2) Creativity limited into nonexistance. I get it, they didn't want a bunch of people creating lego dicks and all that but honestly it is LEGO we're talking about here.
    3) Communication in the game was virtually nonexistent. Again, this game was supposed to house young kids and they didn't want people shouting DICKS in the chat all day.
    4) What you get for what you paid each month was not even close to acceptable.

    I could go on. I was tantalized when I first heard about this, but when they started taking the focus into little kids which means no difficulty, no proper Lego creativity, no nothing a little kid could not accomplish, I knew the whole idea was not going to last. To be honest, I'm surprised it lasted as long as it did.

  • by MrAngryForNoReason (711935) on Friday November 11, 2011 @06:29AM (#38021286)

    Open sourcing the game would be nice.

    Why not?

    This would never happen, LEGO are not going to open source a game that is entirely based around their central brand and IP. This isn't comparable to an MMO with an original IP being open sourced, LEGO is a worldwide and very tightly controlled brand. They aren't about to hand control of part of that brand to all and sundry to do what they want with.

  • by argStyopa (232550) on Friday November 11, 2011 @07:57AM (#38021650) Journal

    Minecraft is what Lego Universe SHOULD have been. Simple as that.

    It's a perfect example of a giant megacorp throwing money at an idea and getting a feeble copy of what's already out there already.

    Want to rescue this? Lego could go to Notch and buy him out, BUT LEAVE HIM IN CONTROL. Give him the dream-amounts of money he needs to implement his fantasy-level of optimal features in Minecraft (and to remodel the blocks with the obligatory lego structure...).

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