Doom 3 Source Released 187
alteveer writes "Just like Quake 3 before it, the Doom 3 source code has been released to the public (minus rendering of stencil shadows via the 'depth fail' method, a functionality commonly known as 'Carmack's Reverse')."
Re:Can I learn how to program the GPU from the sou (Score:5, Insightful)
Re:Has anyone actually made any worthwhile with th (Score:5, Insightful)
i think. (Score:5, Insightful)
considering id is now owned by besthesda, that this is going to be the last release of their engine source as they now have final say. and when was the last time they even acknowledged the existence of linux let alone treat pc gamer's well?
Re:Has anyone actually made any worthwhile with th (Score:5, Insightful)
From the tone of your post, it sounds as if you are dubious about the point of companies releasing their source.
I find that depressing. Once a studio has released a game, patched the worst of the bugs, and moved on, disbanded, been bought up, that game is effectively dead. Sooner or later, some new hardware or software update will poke a hole in it, it will become impossible to run, and it will sink into the abyss taking all its fun and charm with it. The only way to keep hold of your old favourite games is to preserve your old computer, like an embalmed beige corpse in a crypt under the stairs, exhuming it once in a while to fill a void left by the abscence of anything even remotely similar in modern games.
For me this game would be Dungeon Keeper, for you, I bet there is a 90% chance there is something you can fit in this story.
My point is, id is a good sport releasing source code, but ALL games should release their source eventually. Once they have been sold in their millions, they are, in spirit, public property, and like a park or a road or a shopping centre, they need people to maintain them, until they have been able to live out their full lifespan gracefully.
Now if you need me I will be under the stairs, slapping my imps...