Doom 3 Source Released 187
alteveer writes "Just like Quake 3 before it, the Doom 3 source code has been released to the public (minus rendering of stencil shadows via the 'depth fail' method, a functionality commonly known as 'Carmack's Reverse')."
Has anyone actually made any worthwhile with the (Score:5, Interesting)
I'm curious because the tech is there. Are there any fun open source games?
Re:Has anyone actually made any worthwhile with th (Score:4, Interesting)
Check out Tremulous
Another level (Score:5, Interesting)
Re:Has anyone actually made any worthwhile with th (Score:3, Interesting)
Not Open Source, but Brink came out this spring based on the Doom 3 (IDTECH 3, I think?) source code. While terribly supported by the developer (Splash Damage) for the PC, it's a beautiful game, and really says a lot about what can be done with this codebase.
what's this function doing in here... (Score:2, Interesting)
when the comment says /* ... //FIXME: This is pretty much wrong. won't access data in most situations. ...
*/
The function in question is idInterpreter::GetRegisterValue in neo/game/script/Script_Interpreter.c
A lot more FIXMEs in other source files. Fun to read.
Re:Carmack's Reverse (Score:5, Interesting)
The Dark Mod! (Score:5, Interesting)
Re:Has anyone actually made any worthwhile with th (Score:3, Interesting)
Doom 3 release is going to be great for The Dark Mod among other projects: http://www.thedarkmod.com/main/
Useless (Score:2, Interesting)
Re:Has anyone actually made any worthwhile with th (Score:2, Interesting)
on a separate note, i've never understood the desire for an FPS to be "realistic"... i mean, they simply can't be realistic - unless most single shots kill you, or shrapnel from 50m away for that matter. or, at the very least, limit your mobility and senses to a point that you'll be dead soon regardless. and i doubt anyone hardly ever plays in a sleep deprived, hypertensive state - much less with serious crotch rot, athletes foot and scabs/bites from being in dirty/damp places for days without the chance for personal hygiene (your mom's basement does NOT count!). And the most **enjoyable** FPS PvP that I've played were no where near "realistic" (quake, halo, lost planet (yes, the grapple ftw), etc) yet, realism is where all of the push/cash seems to be anymore. it's confusing to me.
iodoom3 (Score:5, Interesting)
If anyone is interested I've created iodoom3 [iodoom3.org] to follow on from the ioquake3 project [ioquake3.org] my team put together.
Let me know what you'd like to see in a modernized Doom 3 Engine!