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Open Source Games

Latest Humble Bundle Comes With Uplink Source Code 96

Posted by Soulskill
from the linux-still-in-the-lead dept.
SharkLaser writes "The latest Humble Bundle comes with four great indie games from Introversion. Included in the pack are Uplink, Darwinia, DEFCON and Multiwinia. Bonus games include Aquaria, Crayon Physics Deluxe and the recently added Dungeons of Dredmor. Introversion also showcases some of their prototypes, like Subversion City Generator which demonstrates procedural generation of complex city environments, and Voxel Tech Demo for showing destroyable environments using voxel technology. Hackers and open source programmers around the world should also celebrate — Introversion will release source code for their games Darwinia, Multiwinia, DEFCON, and most importantly, Uplink, the legendary hacking simulation that is one of a kind."
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Latest Humble Bundle Comes With Uplink Source Code

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  • DoD (Score:5, Interesting)

    by ShakaUVM (157947) on Wednesday November 30, 2011 @02:40AM (#38211402) Homepage Journal

    Roguelike Dungeons of Dredmor, if you haven't played it yet, is worth the price of admission. Play it on hardcore mode for a very old-school Nethack experience. (You die, you die. Start over.)

    It's a bit biased in favor of wizards, but it has an overall very interesting class generation system and challenging gameplay.

    Plus, it's funny. Actually funny. But with good core mechanics beneath it all.

  • Re:The License (Score:5, Interesting)

    by Anonymous Coward on Wednesday November 30, 2011 @03:22AM (#38211558)

    That's because one of the previous humble bundles included a source code release, and it was ported to iOS and sold by another team as though they'd made it.
    http://www.destructoid.com/lugaru-shamelessly-resold-without-consent-on-itunes-193156.phtml

  • by Gadget_Guy (627405) * on Wednesday November 30, 2011 @03:52AM (#38211674)

    Is this news, or is this just an advert for the Humble Bundle?

    Well obviously it is an advert. It is not particularly newsworthy, because - let's face it - how many of us here are going to do anything with the source code for a game that most of us had not heard of until this bundle. That is not to say that it is a bad thing to advertise the bundle, as it is for charity after all.

    That said, I'm afraid I am getting a bit bundled out. This is the seventh Humble Bundle since May last year. Add to that the similar bundles that have sprung up (eg. Indie Royale [indieroyale.com] which isn't for charity and does a different bundle every few weeks) and it seems less like an event and more like a perpetual sale.

    The biggest problem is that I find myself second guessing my purchases of indie software via the normal distribution methods because I wonder whether I will be seeing the title in a bundle in the near future. Should I pre-order Trine 2, or wait for the inevitable virtual giveaway one of these bundles?

    Will the excess of bundles mean that developers lose more profitable sales? Or do these bundles help by getting indie titles into the hands of people who would normally buy mainstream games, and so not really diminish their usual audience?

  • Re:The License (Score:3, Interesting)

    by Anonymous Coward on Wednesday November 30, 2011 @04:03AM (#38211726)

    Because, you know, you had every right to expect to do whatever the hell you wanted with it?

    They've done something many companies never, ever do, which is impressive bearing in mind Multiwinia is three or so years old on the PC.

    Members of the Introversion forums have always hoped for the source codes, because without them games like Uplink are very had to mod and experiment with. They generally weren't programmed with modability in mind. This move most likely wasn't intended so you could do whatever the hell with it you want, it was probably intended to help fans who are itching to mod the games with home made content.

  • by SharkLaser (2495316) on Wednesday November 30, 2011 @05:30AM (#38212062) Journal
    No it's not an advert. Well, I'm not directly benefiting from it anyway (except if I get to play some good mods people will make because they saw it!). And after getting called shill thousands of (I can remember at least Microsoft, Steam, [surprisingly] Red Hat, Spotify, Logitech..), this kind of thinking on slashdot gets really old. There's always someone pointing out how this person must be a shill (or that the story is an advert) because he said he likes something.

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