Forgot your password?
typodupeerror
PlayStation (Games) XBox (Games) Games

Diablo 3 Coming To Consoles 344

Posted by Soulskill
from the when-it-releases-in-2016 dept.
RobinEggs writes "After long speculation and a few affirmative hints, Blizzard has confirmed that Diablo 3 will have a console version. Responding to a fan who asked him to 'confirm or deny' a console version of D3, Blizzard community manager Bashiok said, 'Yup. Josh Mosqueira is lead designer for the Diablo console project.' Here's hoping Blizzard remains one of the few companies to fully develop both the console and PC version of their titles, rather than simply porting the Xbox version to PC. I think we've all had enough of bizarre scrolling, menus that can't be used with a mouse, and 'Controls' menus that don't even bother replacing the 360 controller image with an actual keyboard layout."
This discussion has been archived. No new comments can be posted.

Diablo 3 Coming To Consoles

Comments Filter:
  • by Moheeheeko (1682914) on Tuesday January 10, 2012 @02:48PM (#38654064)

    They gave the N64 An unplayable version of Starcraft .

    FTFY

  • by El_Muerte_TDS (592157) <elmuerte@@@drunksnipers...com> on Tuesday January 10, 2012 @03:12PM (#38654456) Homepage

    But Torchlight was made by the people that made Diablo 1 and 2. Diablo 3 is created by a completely different team.

  • by Beelzebud (1361137) on Tuesday January 10, 2012 @03:17PM (#38654530)
    Let's not forget that Diablo had a Playstation version. The sky is not falling.
  • Re:PC first (Score:5, Informative)

    by Slime-dogg (120473) on Tuesday January 10, 2012 @03:56PM (#38655042) Journal

    This isn't the case. PC Insider has an article interview with the lead on the D3 project, and he discusses the belief Blizzard has about ensuring that platform games are created from the ground up. They may share textures, sounds, etc, but the games will be developed separately.

  • Re:Actiblizzard (Score:0, Informative)

    by Anonymous Coward on Tuesday January 10, 2012 @04:22PM (#38655382)

    Right, neither one are "required."

    Unless you want the good weapons, of course. Or the gear good enough to get the good weapons.

    Note: I don't actually know this, it's just an educated guess based on the fact that it's Blizzard/Activision and not just Blizzard.

    All auction house items will only come from players. Items will not be bought from Blizzard directly. Therefore, all items on the AH must have been obtainable... without the AH!

  • Re:Diablo 3 (Score:5, Informative)

    by zergl (841491) on Tuesday January 10, 2012 @04:23PM (#38655396)

    >

    Lack of LAN IS a gameplay flaw. LANs create an immersion environment that cant be replicated any other way.

    You can all sit in the same room, on the same network, and play Starcraft 2.

    You can just play with each other, you can play lan games.

    The only real complaint I'm seeing here is "It's not easy to download copies for all our friends and play together without buying the game"

    [...]

    Other than that, you can 100% recreate the experience, as long as you have internet access.

    And that's where the trouble starts.

    Some of my favourite LAN parties in the last decade or so were done in places without direct internet access.
    - My parent's garage: Adjacent to the house, but no cabling there, 15-20m to the DSL modem and my parents would've killed me if I had to prop open a door for a LAN cable letting flies and mosquitoes into the house all night.
    - My cousin's garage: 10-20m away from the house and on the opposite side to the location of their DSL modem inside the house.
    - A mate's backyard party hut (complete with wet bar and pool table): 50+m from the house and any internet access.
    - A mate's deceased grandmother's vacant house: No phone or internet at all.
    A WiFi bridge can be dodgy (access points behind multiple walls) and cell phone reception is spotty at best at either of those places which rules out phone tethering and I don't know how well it would work either way, setting up NAT behind a tethered phone that is already behind the service provider's NAT or god forbid, the game wanting to download a patch over a volume limited phone contract with probably mediocre speed.

    Lastly, even if you have a place where you have no problems accessing your ordinary internet connection, ISP outages can happen, especially if you live in a rural area where phone cables aren't run underground (takes only one tree falling over during a storm or one drunk driver hitting a phone pole) or one construction worker to accidentally the whole cable if it is underground.

    If you don't think this is an issue, you've probably never been on the receiving end of an internet outage [vg247.com] during your recreational time, as an internet outage is exactly when I tend to fire up a good singleplayer game.

    I'll take my classic LAN mode and offline single player every day and games that are not MMO but force you to be logged in/online even for single player or LAN play can fuck right off again and will not see a dime from me.

  • by Holammer (1217422) on Tuesday January 10, 2012 @04:31PM (#38655510)
    Make it so! There's no reason why not. Unless... They want to cripple players in the name of PVP fairness. /meh
  • by trawg (308495) on Tuesday January 10, 2012 @08:43PM (#38658448) Homepage

    Blizzard sent us [ausgamers.com] through a response to this story:

    Bashiokâ(TM)s response on Twitter was intended as a confirmation that weâ(TM)re actively exploring the possibility of developing a console version of Diablo III, as weâ(TM)ve mentioned in the past. This is not a confirmation that Diablo III is coming to any console platform. Our focus right now is on finishing the PC/Mac version of Diablo III and making sure itâ(TM)s a worthwhile successor to the Diablo series.

To understand a program you must become both the machine and the program.

Working...