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Businesses The Almighty Buck Games

Anger With Game Content Lock Spurs Reaction From Studio Head Curt Shilling 908

MojoKid writes "Studios and publishers are fighting back hard against the used game market, with the upcoming title Kingdoms of Amular the latest to declare it will use a content lock. In this case, KoA ups the ante by locking out part of the game that's normally available in single-player mode. Gamers exploded, with many angry that game content that had shipped on the physical disc was locked away and missing, as well as being angry at the fact that content was withheld from used game players. One forum thread asking if the studio fought back against allowing EA to lock the content went on for 49 pages before Curt Shilling, the head of 38 Studios, took to the forums himself. His commentary on the situation is blunt and to the point. 'This is not 38 trying to take more of your money, or EA in this case, this is us rewarding people for helping us! If you disagree due to methodology, ok, but that is our intent... companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how.'"
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Anger With Game Content Lock Spurs Reaction From Studio Head Curt Shilling

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  • Not on the disc (Score:4, Informative)

    by aaron552 ( 1621603 ) on Monday January 30, 2012 @12:59AM (#38861787) Homepage
    From what Curt Shilling has said, the content is not on the game disc and was intended to be released as (day-one) DLC, but instead, those who buy the game get it for free. I really don't see the problem, myself.
  • by Anonymous Coward on Monday January 30, 2012 @01:01AM (#38861803)

    First sale doctrine. QED.

  • by gl4ss ( 559668 ) on Monday January 30, 2012 @01:36AM (#38862033) Homepage Journal

    physical products that come in a box are quite often bought with the notion that you could resell them like books.

    note: book publishers don't like used book sales either, but have to live with it.

    book publishers would probably use disappearing ink too if they thought they could get all publishers onboard.

  • by Anonymous Coward on Monday January 30, 2012 @01:40AM (#38862055)

    Curt Schilling, the CEO, is an ex-Major League Baseball pitcher who is likely headed for the Hall of Fame (he lead three different teams to 4 World Series). He turned his video game hobby, marketable name and tens of millions in the bank into a post-baseball career as game studio head. In parallel, he has flirted with the idea of entering politics as a conservative Tea Party-type candidate, and wrote occasional political as well as baseball commentary on his 38 pitches blog [wordpress.com].

    To nobody's surprise, 38 Studios (38 was Schilling's uniform number with the Red Sox) soon fell well behind schedule on their AAA game, and was hemorrhaging cash. They tried to get Massachusetts (their original home base) to guarantee a loan, but Mass said no. However, a business development board for Rhode Island (a notoriously poorly run state with a longtime corruption problem) agreed to co-sign a $75 million (!) loan, on the conditions that 1) 38 Studios relocate to RI; 2) RI gets a substantial equity stake in the company; and 3) 38 Studios agrees to meet an aggressive schedule of hiring hundreds of RI citizens to good-paying staff positions. The board is hoping that Schilling's company will help spark the emergence of a tech industry in RI. That's a big reason why they have so many employees, and why they have little or no wiggle room in cutting consumers a break. They need the revenues, now!

    You may have noticed that they missed the 2011 Christmas season (as well as 2010, etc). Lots of Democrats pointed out that by accepting the government-guaranteed loan, Schilling violated all the "small government, free market" principles he'd been espousing in his blog. I've noticed that since the move, Schilling hasn't blogged about politics, and was amusingly silent when Boston Bruins goaltender Tim Thomas refused to join his teammates for the Stanley Cup victory dinner at Obama's White House (just the kind of news item Schilling used to delight in blogging about).

    Good luck, Curt.

  • Re:OK then. (Score:5, Informative)

    by trawg ( 308495 ) on Monday January 30, 2012 @06:41AM (#38863251) Homepage

    They can try all the EULA crap that they want. That does not make it right, or legally defensible in a court of law.

    I am not sure if that is true any more (in the US) since late last year in the Autodesk trial.

    From the Freedom to Tinker blog [freedom-to-tinker.com]:

    The Ninth Circuit's decision in Vernor significantly erodes the first sale doctrine with respect to software and other mass-licensed digital goods. ...
    In Timothy Vernor's case, however, the publisher of the AutoCad software argued that it never actually sold the copies Vernor bought, so there was no "first sale" for copyright purposes. Under the software publisher's logic, which the Ninth Circuit adopted in the case, both the copy and the intellectual property embodied in the copy were only licensed, and quite restrictively so, pursuant to the terms of a mass end user license agreement (EULA); nothing was ever sold, despite the retail transaction that put copies of the software into the hands of the initial purchaser, and despite the downstream transaction that put those copies into Timothy Vernor's hands. ...
    Under Vernor, software copyright owners not only own the work embodied in every copy of a program they sell, they own every copy, too. Consumers are left with both empty pockets and empty hands.

    I strongly believe First Sale doctrine should extend to software, but the EULA looks like it is sneaking in to block it.

  • Re:Not on the disc (Score:5, Informative)

    by kainosnous ( 1753770 ) <slashdot@anewmind.me> on Monday January 30, 2012 @07:24AM (#38863405)

    ... and none of it goes to the original developer!

    And why should it? The developer was paid from the initial sale. Part of the value of the product for the initial buyer was the fact that it was his to now keep or sell. Wen you buy something, it's yours, and you have to right to use it, sell it, or throw it away if you want.

    How many other industries let you sell something, and then still keep all rights to it? When a car company sells you a car, they don't demand that every time you sell that car, they get a portion of the sale. If you buy fries at McDonalds, your friend doesn't have to pay McDonalds a fee if you give them one of your fries. Suppose that I went out and built a radio and sold it to somebody. You would think I was crazy if I demanded that each time it was sold or given a way, I should get some of the profit. You would think me insane if I pushed laws demanding that you never take it apart or use its parts for other things. And yet, that is exactly what you propose for games. It's interesting to see how you and others like you have been conditioned to express shock and resentment when it's legal for people to do the same things with media that they do with any other legal product.

    Also, it's been a while since I've bought any games, but I find it unlikely that somebody would pay 90% of the new product price when they could get the new, out of the box version for only 10% more. Of course, if they would, that only goes to further show how much resentment people are feeling for the manufacturers.

  • Re:Not on the disc (Score:4, Informative)

    by psiclops ( 1011105 ) on Monday January 30, 2012 @07:53AM (#38863531)

    don't steal it. Just wait until the copyright expires.

    there won't be enough seeders then.

  • Re:Not on the disc (Score:4, Informative)

    by Theaetetus ( 590071 ) <theaetetus@slashdot.gmail@com> on Monday January 30, 2012 @04:20PM (#38868761) Homepage Journal

    The whole point of this discussion that it is not additional content. It is part of the single player game that can not even be accessed unless you pay the original point of sale at the original price.

    This would be like buying a book with pages missing out of the middle.

    Except as multiple people have noted, it's not on the disc. It's additional downloadable content, and it's not necessary for the single player game. This isn't like a book with missing pages - the single player game is complete, and you don't need the DLC to finish it. This is more like buying a book new and having a bookmark in it with a URL for an additional free short story.

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