Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

×
Input Devices Games

Next-gen Game Controllers Tug At Thumb Tips 77

Posted by Soulskill
from the strict-catch-and-release-policy dept.
An anonymous reader writes "Engineers at the University of Utah have designed a new kind of video game controller that not only vibrates like existing devices, but pulls and stretches the thumb tips in different directions to simulate various types of movement. 'We have developed feedback modes that enhance immersiveness and realism for gaming scenarios such as collision, recoil from a gun, the feeling of being pushed by ocean waves or crawling prone in a first-person shooter game,' said the lead researcher on the project, adding he hoped the technology would be adopted in the next generation of gaming consoles."
This discussion has been archived. No new comments can be posted.

Next-gen Game Controllers Tug At Thumb Tips

Comments Filter:

The perversity of nature is nowhere better demonstrated by the fact that, when exposed to the same atmosphere, bread becomes hard while crackers become soft.

Working...