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Video Leisure Suit Larry Comes Again (Video) 91

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In this exclusive video interview, Slashdot chats with Leisure Suit Larry creator Al Lowe, who is working with Replay Games and Kickstarter to bring Larry Laffer to a whole new generation of computers. They'll maintain the original Larry style of being naughty without crossing the line into porn, which is appropriate for an 80s game about a 70s dork who wears a (shudder) leisure suit. You can donate to this effort through Kickstarter if you like. (We aren't getting paid to say this, and it's a labor of love for Al, too, who is more recently famous for running the hokey daily comedy email newsletter, CyberJoke 3000.)
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Leisure Suit Larry Comes Again (Video)

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  • by Miltazar ( 1100457 ) on Thursday April 19, 2012 @10:12AM (#39733521) Homepage

    It seems like all the old designers of all the cool games from my youth are suddenly coming out with Kickstarters and/or new products. For old time Sierra it was Al Lowe, then Jane Jensen of Gariel Knight fame, and just recently the Two Men from Andromeda are back(Space Quest). Brian Fargo of Interplay fame is back with Wasteland 2, and Shadowrun is back with its original creator. Its an exciting development, but my hunch is its short lived.

    Liesure Suit Larry was never a big favorite of mine, mostly because I was too young to get any of the jokes. I still donated though just to show support for the old Sierra crew. Next we need to get Toys For Bob to work on Star Control 4.

  • by na1led ( 1030470 ) on Thursday April 19, 2012 @12:10PM (#39734881)
    We want High Resolution, and real voices. Have you played the new Monkey Island?
  • by jellomizer ( 103300 ) on Thursday April 19, 2012 @12:54PM (#39735409)

    Lately I have been replaying the Quest for Glory games... I am not sure if it is just nostalgia. But I like the old Sierra games, they were not the high action games, even the Quest for Glory games which were the more action pact then the others, still had most of your time walking around and looking and trying to solve puzzles. That didn't require Top notch hand eye coordination. Back in the days Sierra Games were Top of the Line in graphics. Your reward for solving a puzzle was to be able to get to a new screen. In the days before internet these games were hard to go threw if you won it you felt like a hero, as you would play the game for months to try to win and solve the problems. Sometimes you are spending your time solving a problem that doesn't exist. I want to break into the Bakers shop, but I get arrested for making too much noise, I find ways to do it quieter and still I never got in... Well There isn't a way in. You don't know that, perhaps if you get in you can get something good.

  • by bernywork ( 57298 ) <.bstapleton. .at. .gmail.com.> on Thursday April 19, 2012 @01:22PM (#39735725) Journal

    Rob, your editing again?

We are each entitled to our own opinion, but no one is entitled to his own facts. -- Patrick Moynihan

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