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PlayStation (Games) Games

Inside the PlayStation Suite SDK 87

Posted by Soulskill
from the any-security-features-in-there dept.
New submitter Serapth writes "Sony recently released the PlayStation Suite SDK to open beta. Using PSS, people are able to write games for various PlayStation certified devices in a C#/Mono based environment. This post takes a look at what's included in the SDK, which, surprisingly, is quite a bit."
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Inside the PlayStation Suite SDK

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  • Incoherent strategy? (Score:2, Interesting)

    by Qwavel (733416) on Wednesday April 25, 2012 @01:39AM (#39791665)

    I heard Sony was determined to forge a coherent, integrated strategy, but now I see that their phones (some of which are PS certified) are all Android based, but the PSS is mono/dotNet based. What's going on there?

  • by Tough Love (215404) on Wednesday April 25, 2012 @02:55AM (#39792015)

    I had to scratch my head over this one until I realize that it's a kick at Microsoft... blessing the non-Microsoft incarnation of C# and making it, by definition, compatible. Truthfully though, I think Sony would be better served by sticking to the mainstream of what first string game devs are actually using. Not that I really care about the welfare of these two abusers. They make a great pair for a death spiral.

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