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GNU is Not Unix Graphics Mozilla Programming Games

Liberated Pixel Cup Art Contest Launches 63

Liberated Pixel Cup is an ambitious project backed by the FSF, Creative Commons, the Mozilla Foundation, and OpenGameArt to "program a bunch of free software games"; before the programming can get properly underway, though, they're looking for art that the game logic can manipulate, and they're using a contest to organize collecting it. Now, writes new submitter paroneayea, "Liberated Pixel Cup has announced that the art contest phase has just started. Several other bits have been announced as part of the post, including prize amounts, and a style guide, asset directory, and interactive demo section. Let the liberated pixeling commence!"
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Liberated Pixel Cup Art Contest Launches

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  • by Anonymous Coward on Saturday June 02, 2012 @08:15AM (#40193269)

    Probably not.

    Quality game design is extremely complex and takes a lot of "man-hours" to arrive at something playable. Those with the skills to do it generally want to be paid...

    Same could be said for any software.
    In case you haven't noticed, the world is full of wonderful free software written by people with skill, and surely it took a lot of "man-hours".
    I'm actually quite surprise why it hasn't been done by now; FSF would've backed it up in the past as well.

  • by Johann Lau ( 1040920 ) on Saturday June 02, 2012 @01:10PM (#40194923) Homepage Journal

    Nah, you dumb fuck. You're projecting.

    Games like yours are like Solitaire and Minesweeper and such...

    And that's bad, why? [..] Casual games seem to be the focus of the topic at hand....

    Because, if a job's worth doing, it's worth doing well. Stuff like this and your game is simply a waste of space and unnecessary clutter.

    The orginal poster said "but it's just casual, not good enough". The point wasn't "it's mediocre for a casual game" (so what? it's fine for 4 weeks of hobby time, wtf is wrong with people, I'm tempted to say "show me YOUR games then before we continue the conversation"), but "it's a casual game period".

    If you want to make a separate point how mediocre games add clutter, do that. But don't just dive in arguing for something the OP didn't even say, and then talk about non-sequiturs.

    Now to your shitty "point".

    What "clutter" does a hobbyist game add? Do you have some kind of library in your head of everything anyone ever made or said? If you cannot navigate around things you don't like, blame yourself, but don't try to stifle others doing something they like in their free time. Critics like you are like the comic book guy in the Simpsons, you can't do shit other than moan, and you can fuck right off. I smell your impotence.

    The point of the poster was, he couldn't have made it without free graphics, and is grateful they exist because hey, it's fun to make a little game -- doing this or working in your garage, who the fuck cares. You're basically saying someone who painted their car should have instead let an artist do it, or simply leave it as it is, because that's just "clutter". Nobody asked you to play the game, nobody claimed it's the shit, surely not the author. So WTF? Just remove your eyes and ears, that will cut the clutter right out at the source. You're welcome, too.

    Also, put your money where your mouth is. If you imperfect games piss your petty, pitiful self off so much, offer constructive criticism. I guess you're too fucking stupid to even do that. Gamers. Gah.

"Can you program?" "Well, I'm literate, if that's what you mean!"

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