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Games

Video Slashdot's Rob Rozeboom Interviews D&D Designer Mike Mearls (video) 139

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Mike Mearls is the Senior Manager for the Dungeons and Dragons Design Team. He's been with D&D publishers Wizards of the Coast (a subsidiary of Hasbro) since 2005, Before that he was a free-lance game writer and designer. In this conversation with Slashdot editor Rob "samzenpus" Rozeboom, he talks about changes in the latest version of D&D and how the company interacts with players. (We'll have some more chat with Mike next week, different wizard time, same wizard channel, so stay tuned.)


Slashdot welcomes reader video submissions. Email robin AT roblimo dot COM for info.

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Slashdot's Rob Rozeboom Interviews D&D Designer Mike Mearls (video)

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  • by Anonymous Coward on Wednesday July 18, 2012 @11:50AM (#40686811)

    Codemonkey response: you need a single =, no quotes, and to define what enumerated type has a numeric definition of sucks. Or alternatively, single =, double quotes, and fix your variable placement. As it is currently, you are doing a numeric check, followed by checking to see whether that number is also equal to the single character 'sucks' (which is not a single character) and then completely ignoring the result of that check.

    Gamer response: Not true. D&D 3.8E is quite fun. (Where 3.8E is the interesting hybrid version used by DDO)

  • by Anonymous Coward on Wednesday July 18, 2012 @12:44PM (#40687583)

    THAC0 was the pinnacle of table top RPG innovation. All other mechanics since were also rans.

I have hardly ever known a mathematician who was capable of reasoning. -- Plato

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