Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
Games Linux

Valve Software Launches Linux Blog, Confirms Work On Steam Client for Linux 236

Posted by Soulskill
from the steamy-tux dept.
New submitter oakgrove writes "Valve Software confirmed today in a new blog devoted specifically to Steam on Linux (called Steam'd Penguins) that for more than a year, a Steam client has been in the works for Ubuntu Linux 12.04. 'We've made good progress this year and now have the Steam client running on Ubuntu with all major features available. We're still giving attention and effort to minor features but it's a good experience at the moment. In the near future, we will be setting up an internal beta focusing on the auto-update experience and compatibility testing.' The blog post also says that a working port of Left 4 Dead 2 is currently playable, and that their goal is to bring performance in line with the Windows version."
This discussion has been archived. No new comments can be posted.

Valve Software Launches Linux Blog, Confirms Work On Steam Client for Linux

Comments Filter:
  • Re:wow! (Score:5, Insightful)

    by oakgrove (845019) on Monday July 16, 2012 @10:39PM (#40669169)
    Er, l4d2 came out in November of 2009 and it is basically being used as the test mule for the steam Linux port. Have some perspective.
  • by oakgrove (845019) on Monday July 16, 2012 @10:44PM (#40669187)
    You know you can just not install it right? Personally I like choice thats why I choose Linux. And soon I'll have more choice takes to Valve.
  • Re:wow! (Score:5, Insightful)

    by PopeRatzo (965947) on Monday July 16, 2012 @10:51PM (#40669219) Homepage Journal

    Big Whoop! Can now play the ne of the oldest and vulgar fps shooters around, while I'm at it I should fire up my Atari 2600.

    Man, it is hard to make some people happy. Here's one of the more successful game companies trying to make a serious effort to bring better games to Linux, and after 8 comments, there are 6 complaints about it.

    Better they should do like Sony and just say "Fuck you, no Linux"? Or like Microsoft who tries to make with the lip service while trying to stab OSS in the back?

    I mean, there might be some really evil intent behind Valve working on bringing Steam to Linux, but maybe a "wait and see" attitude might be called for at least until they give some indication of trying to screw Linux users over.

    It could also signal to a lot more game developers that people who use Linux would be interested in some good games.

    How can you be mad at a company that's selling great games from last year for like $5 or $10? Especially right behind EA announcing that they're going to charge $70 for Battlefield?

    Part of being a discerning customer is being able to tell who's trying to kiss you and who's trying to bugger you.

  • by gman003 (1693318) on Monday July 16, 2012 @10:55PM (#40669231)

    Unlikely - the Mac port does not do so. Although they did use DOSBox for many old game rereleases - Doom, Wolfenstein, etc. all run in an embedded DOSBox when installed from Steam. So I guess Wine isn't entirely out of the question.

    However, I still think it's a good thing - the Mac Steam port seemed to trigger off a small wave of other Mac game ports. The same could very well happen for Linux. And native ports are always better than emulating.

  • by humanrev (2606607) on Monday July 16, 2012 @10:58PM (#40669241)

    I think he's just concerned (legitimately) that once Steam appears on Linux, sure more games might come out, but they'll likely take the easy road and be distributed only on Steam rather than being also available in a non-DRM form.

    Having said that, with the exception of some indie games, most new games these days require mandatory Steam usage anyway, so Steam appearing on Linux hasn't made anything WORSE so much as allowing options for those people who don't mind perpetually renting software. As always if you don't agree with the ToS of Steam (like I clearly don't), then you either stick with the games you've got, buy from places like GOG or move onto another hobby.

  • Re:A third side (Score:5, Insightful)

    by Belial6 (794905) on Monday July 16, 2012 @11:13PM (#40669341)
    Seriously. Wine is just another abstraction layer. Complaining about Wine makes no more sense than complaining about OpenGL, or even Linux itself. Either you are hitting bare metal, or you are using abstraction layers. The only thing that matters is whether the software works or not.
  • Gold and Lead... (Score:5, Insightful)

    by fuzzyfuzzyfungus (1223518) on Monday July 16, 2012 @11:33PM (#40669479) Journal
    One could also view Valve's move as a somewhat defensive one.

    Apple hasn't exactly been shy about the fact that The App Store is exciting and mandatory on iDevices, and exciting-and-optional-for-now on OSX.

    Microsoft hasn't exactly been shy about copying Apple in these matters(and while their 'games for windows live' initiative is risible, their xbox work shows that they are to be treated with caution).

    Valve has a comparatively well regarded distribution mechanism; but they face the potential of being squeezed by platform vendors who want to own the store.

    Now, as long as Redmond wants their $20-$100 bucks a box to make sure that Win32 and device drivers are working, and Apple wants their somewhat larger slice to provide the full package, Valve has a pretty limited incentive to try to upset that arrangement. Neither business is easy, and only the dominant player stands to make any serious money.

    However, now the platform guys want to own both the platform and the store. That can't be good for the independent shopkeeper, now can it?
  • by Haymaker (1664103) on Monday July 16, 2012 @11:45PM (#40669555)
    Yeah, with the Linux side of things they probably have more freedom to release things in an earlier stage like "we have this mostly working, you might want to play around with it a bit though before it's completely awesome" and the community would be fine with that. At least more freedom than you'd see on the OSX or Windows side of things. Gamers can be a pretty picky bunch, but I imagine (or hope) that Linux users will be more likely to be happy to use less-than-stable software if it means they get to use it sooner. Whether or not Valve will use that availability, we will have to see.
  • by humanrev (2606607) on Tuesday July 17, 2012 @04:26AM (#40670887)

    It's probably due to the fact that in order for Valve to sell the old Doom games so that they can work on modern versions of Windows, going with DOSBox means it would provide the most authentic, classic Doom experience available. It would mean they can use the official ID produced DOS binaries without having to deal with third-party source ports. Allows them to adhere to all the licenses I guess.

    Of course, once you've bought the game you can then break out the Doomsday Engine (like I use) with 3D models and texture packs and go nuts like that. But that's up to the purchaser; Valve shouldn't really make that decision automatically.

  • Re:Great news! (Score:4, Insightful)

    by El_Muerte_TDS (592157) <elmuerte AT drunksnipers DOT com> on Tuesday July 17, 2012 @06:34AM (#40671807) Homepage

    I think there's a better chance that the port to Linux of Steam will be used to crowdtest it so that they can eventually use it for their Steambox (i.e. PC like console running just Steam (on Linux)).

The tree of research must from time to time be refreshed with the blood of bean counters. -- Alan Kay

Working...