from the all-my-imaginary-friends-are-giant-lizards-that-breath-fire dept.
On July 18 we ran Part One of a video conversation (really audio with slides) between Slashdot editor Rob "samzenpus" Rozeboom and Mike Mearls, Senior Manager for the Dungeons and Dragons Design Team. This is the rest of that interview.
Unix: Some say the learning curve is steep, but you only have to climb it once.
-- Karl Lehenbauer