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Android Piracy Games Your Rights Online

John Romero's Doomy View On Android and Ouya 375

Posted by Soulskill
from the but-that's-not-hypey-enough dept.
An anonymous reader writes "Romero is willing to give Ouya the benefit of the doubt, but he sees it filling a niche for neither gamers nor developers. 'I think it's cool that they're making a platform, but it's not really the answer that's coming from Apple about the next generation of consoles. Developers really want to invoke the spirit of the Apple II, Android isn't the operating system with which to do it,' Romero said. 'There are two platforms: [iOS] makes money [and] is still very programmable, like the Apple II, and then the other is Android, which is a piracy platform, and you're not doing anything new with it.'"
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John Romero's Doomy View On Android and Ouya

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  • by macshit (157376) <.miles. .at. .gnu.org.> on Saturday July 28, 2012 @06:19PM (#40803985) Homepage

    No, no, it's Carmack that slashdot loves, 'cause he was the smart one.

    Romero is the other guy, the one who was trying to look like Fabio.

  • Re:Bullshit (Score:5, Informative)

    by gl4ss (559668) on Saturday July 28, 2012 @06:45PM (#40804107) Homepage Journal

    And those are the walls that keep the pirates out. No not pirates, they will still make a profit. It's the brigands who just want an easy buck. The walls keep out the brigands and the freeloaders.

    It's no different than a midieval town. No walls and you are an easy mark. Walls and it takes much more effort.

    may as it be, but the comment is kinda strange coming from the dude who made his fame and money on a system that had bare metal access and loads of piracy - the dos pc. apple's ios doesn't offer that kind of access(you go outside the api's and the app isn't supposed to make it to the store) or freedom.

    maybe the comment about not doing anything new with it is in regards of ouya which is true: it doesn't really offer anything a generic 100 dollar android pc doesn't, in that regard ouya reminds me of some branded "gaming pc"'s that some brands advertised as the next coming of jesus back in the day while they offered nothing the generic pc didn't(usually they just came bundled with say sound card ready installed, but you could order pretty much any pc that way anyways).

    there's two things devs should consider usually: is it possible to port and is it possible to get enough users. that's how pc killed amiga etc. despite being much bitchier platform to code for and despite having the rampant home-copy piracy that consoles lacked. it just had such a large userbase and it offered things that weren't possible on competing platforms.

    and may as it be but for warez is easier to find for ios than randomly chosen android sw that doesn't happen to be in some pack.

  • by bfandreas (603438) on Saturday July 28, 2012 @06:45PM (#40804111)
    Ummm, John Romero lost all credibility AGES ago.
    The first person who said it was a piracy platform was a guy who sold his free to play game for 1$. It still got pirated because it was a pay-to-win game that honestly wasn't worth the admission fee. Romero is again making you his bitch. And Slashdot too as it would seem.

    The Ouya is a valid platform. I have hooked up my tablet to my monitor/a friends TV a couple of times and played quite a few very good games on it. At the price point those games usually sell piracy is indeed a service problem.

    Not sure if troll or stupid.
  • by BanHammor (2587175) on Saturday July 28, 2012 @06:58PM (#40804175)
    The meter shows me the mods' absolute indifference.
  • Re:FUD (Score:5, Informative)

    by bfandreas (603438) on Saturday July 28, 2012 @07:33PM (#40804371)
    You are developing for Android which has quite a bit of a user base.
    All you need to do is submit your thing to Google Play and be done with it.
    It also forces people to support game controllers for their Android games. Simulating twin sticks with a touch screen is pathetic when the system supports any USB game controller that would also work on a PC. Well, at least it does support it on ICS. Not sure about Honeycomb. It's not even going the extra mile but the extra inch.
    Riptide GP THD does also support 3D monitors with this nVision thing from nvidia. Works great, too.
    Now imagine what basically is an Android tablet without a touch screen, the need to be as slim as possible, quite a lot of manufacturers where to buy parts(chpsets, connectors and so on) and you will find that the Ouya is not only viable but also a neat idea.
    Sonic got ported to Android, there are Amiga emulators that work great with a controller, there is MAME and DosBOX. I bought Master of Magic from GOG(I still have the floppies but no drive anymore) and play it on my Transformer Prime.
    I think I recall distinctly that Apple doesn't want emulation in the AppStore.

    Userbase: [x]
    Parts manufacturers: [x]
    Already available popular games: [x]
    ???
    Profit.
    I propably won't buy one for myself because I already got a similar system. But it did cost substantially more than the Ouya. IMHO they should reconsider Google Play. Sooner or later somebody will hack it into the system.
  • Re:Bullshit (Score:5, Informative)

    by Narishma (822073) on Saturday July 28, 2012 @08:43PM (#40804701)

    He wasn't involved in Quake 3. He was fired after they released Quake 1.

  • Re:Bullshit (Score:3, Informative)

    by binarylarry (1338699) on Saturday July 28, 2012 @10:21PM (#40805041)

    That was doom, not quake.

  • Re:Bullshit (Score:4, Informative)

    by Xest (935314) on Sunday July 29, 2012 @04:02AM (#40806385)

    Hehehe, Daikatana.

    Bwahahahaha, god, it still makes me laugh to this day.

    Romero, with his massive ego, sat in his highly expensive Dallas office, certain that he was the king of computer games, basically telling the world this, telling them how all the money he'd spent on his fancy office was to create a culture and environment to create the greatest game ever known... ...and he comes out with what is probably still the biggest most overhyped flop in the history of computer games.

    Yeah, I think I'll take anything he says and continue to believe the opposite, because if there's one thing Romero is a fucking genius at, it's being completely and utterly wrong. When it comes to computing he has one of the best CVs on the planet for incorrect predictions.

"A great many people think they are thinking when they are merely rearranging their prejudices." -- William James

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