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The Fall of 38 Studios 172

An anonymous reader writes "Boston magazine provides the first reasonably satisfying account of the final year of Curt Schilling's video game company 38 Studios, which was heavily subsidized by a huge loan guaranteed by the state of Rhode Island. During his career as a baseball pitcher, Schilling helped lead three different teams to four World Series, resulting in three championships. He has so far been much less successful as a video game CEO; although he has some of the stereotypical qualities of a successful entrepreneur (passion, energy level, optimism, selling ability), his company seemed utterly lacking in controls, while facing a very tough industry and economy. Schilling apparently regrets the decision to bet the company on an MMO game, but otherwise seems to accept little blame for the demise. His company burned more than $133 million over six years, mostly for headcount, according to an analysis of public documents by Providence TV station WPRI."
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The Fall of 38 Studios

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  • by docmordin ( 2654319 ) on Sunday July 29, 2012 @06:15AM (#40806757)

    Although the story doesn't mention it, unlike others, I'm guessing it's one more subtle jab to the fact that he [Curt Schilling] is vehemently opposed to government financial bailouts and stimulus funds, yet didn't bother to eschew a tax-payer backed state loan, let alone managed his company, from afar, in the same impetuous manner as those that required government aid in the first place.

    Had Schilling really wanted to make Copernicus a reality, there were plenty of other alternative steps he and the management at 38 Studios could have taken. One option would have been to scrap the development of an MMO, something that, as the article noted, resulted in a number of years without revenue, and instead focused on an excellent single-player game from the get-go, so as to build up brand recognition before branching out. (While they, in a half-hearted attempt, did this with Kingdoms of Amalur, it really wasn't a good enough effort, which is evident in just about every facet of the game.)

  • He didn't create much of it: he bought existing companies and then ran them into the ground. Big Huge Games had jobs and products before 38 Studios bought it, and would, in retrospect, have been better off if Schilling hadn't bought 'em.

  • Re:Jocks & Nerds (Score:5, Interesting)

    by Anonymous Coward on Sunday July 29, 2012 @09:16AM (#40807291)

    This "jock" is probably a bigger gaming nerd than you ever were -- he was leading a major guild in everquest one back when playing professional baseball (as pitcher, he had plenty of off days when he could lead raids!), and he's still got active max level characters in several MMOs.

    He's a hard-core player of tabletop boardgames, and rescued the company that publishes the advanced squad leader franchise when it was having financial problems; he sometimes wore t-shirts from boardgame conventions around the office, and occasionally stayed late to play boardgames with employees.

    I'm hoping he hasn't learned his lesson, because 38 studios was a great place to work, and I'd be happy to work for him again if he starts another company.

"Ninety percent of baseball is half mental." -- Yogi Berra

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