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Open Source Games

Torque 3D To Be Released On Github Under the MIT License 54

New submitter iamnothing writes "Eric Preisz, CEO of GarageGames, announces, 'Eleven years ago, The GarageGames founders did an incredibly innovative thing when they sold a full source game engine for $100. We are excited to continue in their footsteps by announcing that we will be releasing Torque 3D as the best open source game technology in the world. Once again, GarageGames will be changing game development.'"
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Torque 3D To Be Released On Github Under the MIT License

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  • Eh? (Score:5, Insightful)

    by ledow ( 319597 ) on Tuesday September 11, 2012 @09:55AM (#41299075) Homepage

    "Several notable commercial titles developed using the Torque engine include Blockland, Marble Blast Gold, Minions of Mirth, TubeTwist, Ultimate Duck Hunting, Wildlife Tycoon: Venture Africa, ThinkTanks, The Destiny of Zorro, Penny Arcade Adventures and most recently, indie video games S.P.A.Z. and Frozen Synapse."

    Sorry, but apart from the last two (who don't exactly excel in their fields, though FS is a good enough turn-based shooter to be fun in multiplayer), that's not a good advertisement.

    And a game engine is a game engine. It just takes work away from programmers who already know how to write one, if they could be bothered, so they can focus on the game itself rather than trivialities (and lots of indie studios make their own engines because it's just that much easier if you keep it all in-house and know what every line does). It's a time-saving device, not a miracle of engineering.

    To say the article summary has some hyperbole is to understate it dramatically.

  • Re:Eh? (Score:5, Insightful)

    by Hatta ( 162192 ) on Tuesday September 11, 2012 @10:53AM (#41299897) Journal

    Sorry, but apart from the last two (who don't exactly excel in their fields, though FS is a good enough turn-based shooter to be fun in multiplayer), that's not a good advertisement.

    If you can make a complete game in it, it's a good game engine. If the game sucks, that's the designers fault, not the engine's.

  • Re: Unity (Score:2, Insightful)

    by Anonymous Coward on Tuesday September 11, 2012 @11:15AM (#41300155)

    No source code with Unity. Not free to publish, only to tinker. If your happy with just scripting, knock yourself out.
    T3D is open source (MIT at that).

I've noticed several design suggestions in your code.

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