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Black Mesa Released 130

ProbablyJoe writes "The long awaited Source engine remake of the Valve's original Half Life has finally been released. The initial release only includes the story up until Xen, but the developers say they'll be adding the rest of the story, along with an online multiplayer Deathmatch mode, soon. The game is available to download for free, and only requires players to install the Source SDK (included with all Source games, or a free download). The highly anticipated release has also caused a huge amount of traffic for any servers hosting the files, with GameFront, GameUpdates, and Black Mesa's own CDN brought down within minutes of the release. The project has also been approved by Steam's Greenlight program, and will hopefully be available through Steam soon, though no timeframe has been given."
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Black Mesa Released

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  • BEST GAME EVER (Score:5, Insightful)

    by Bodhammer ( 559311 ) on Friday September 14, 2012 @11:44AM (#41336241)
    Thank you Black Mesa Team!
    • by Hatta ( 162192 )

      I still don't understand what was wrong with the original Half-Life? I'd love to play a fan made episode of Half-Life, but if I want to play Half-Life itself, it works great in Wine.

      Is anyone else sick of remakes? Fan made or official, I don't care. Try something new!

      • Re:BEST GAME EVER (Score:4, Insightful)

        by Baloroth ( 2370816 ) on Friday September 14, 2012 @12:45PM (#41337169)

        I still don't understand what was wrong with the original Half-Life?

        The graphics are 14 years old. If you're sick of the remake, just don't play it. It's not like anyone is forcing you to, or even charging you money if you actually do want to. If people want to spend their time upgrading a 14 year old game that they really love because they think it would be even better with modern(ish) graphics, they can. And for the people doing so, it serves as a nice resume builder as well, whereas making their own game would probably not receive nearly so much press and would therefore be far less impressive.

        • by Hatta ( 162192 )

          The graphics are 14 years old.

          And? Vermeer's Girl with a Pearl Earring is over 300 years old. Great works of art don't become less beautiful because they are old.

          • You might have a point if Girl with a Pearl Earring was a cave drawing.

          • The graphics are 14 years old.

            And? Vermeer's Girl with a Pearl Earring is over 300 years old. Great works of art don't become less beautiful because they are old.

            Video games do. Well, technically they were ugly to begin with, we just didn't notice because it was the best we had (and usually better than what came before). The graphics, mind you, not the gameplay.

            • by tlhIngan ( 30335 )

              Video games do. Well, technically they were ugly to begin with, we just didn't notice because it was the best we had (and usually better than what came before). The graphics, mind you, not the gameplay.

              Not to mention they aged because we aren't playing on 640x480 screens anymore - people are rocking laptops with 2880x1800 screen resolutions (or tablets with 2560x1536). Or even just 1080p or 1920x1200. What looked good at VGA tends to look just terrible at the higher resolutions everyone runs at.

              It's effect

      • by olau ( 314197 )

        I'm way behind of games but actually tried Half-Life 2 not long ago and was duly impressed. Then tried Half-Life to get the full story - but Half-Life does feel really icky to play today.

        I think it makes a lot of sense to take puzzle elements and story from Half-Life and bring everything up to the same quality level as Half-Life 2. And while graphics and sound are a big part of it, it's not all. The surroundings in Half-Life 1 are much more static in some way, it's less immersive.

  • Please (Score:4, Funny)

    by davewoods ( 2450314 ) on Friday September 14, 2012 @11:47AM (#41336281)
    No crowbar nerf.
    • They need to preserve the glitch where your crowbar gets stuck in animation and hits the enemy a million times a second.

  • by Anonymous Coward on Friday September 14, 2012 @11:47AM (#41336283)

    That was a joke.

    Ha ha.

    Fat chance.

    (Anyway, this cake is great....)

    • by Quakeulf ( 2650167 ) on Friday September 14, 2012 @12:33PM (#41336979)
      You know what Gordon Freeman would say to that?

      Would you?

      He would probably say something along the lines of:

      "..."
      • He and Chelle would be amazing on a date, wouldn't they?

        I guess they'd communicate by jumping or something?

        • Hmm. A quiet internalizer who solves problems with a crowbar, and a mute with a minor case of serious brain damage?

          I'm sensing a substory here...

          • by r1348 ( 2567295 )

            I'm sensing badly written erotic fanfiction, that then will be made into a book avoiding copyright mess by changing the characters name, will be a huge success among frustrated housewives and then movies.

            • I was thinking more along the lines of an abusive relationship, myself. Since I have to go explaining it now :P

              eg Gordon brains Chelle with the crowbar.

            • I'm sensing badly written erotic fanfiction, that then will be made into a book avoiding copyright mess by changing the characters name, will be a huge success among frustrated housewives and then movies.

              If that happens, I will gladly welcome the Combine invasion.

        • Both Gordon and Chelle communicate through their actions. Make of that what you will.

  • In pieces (Score:5, Funny)

    by Tarlus ( 1000874 ) on Friday September 14, 2012 @11:50AM (#41336329)

    The initial release only includes the story up until Xen, but the developers say they'll be adding the rest of the story, along with an online multiplayer Deathmatch mode, soon.

    More episodic releases in the Half Life universe? NOOOOO!!!

  • by Andrio ( 2580551 )
    Based on the development time of this, the Xen levels will take about two years.

    But I'm not complaining, no one liked Xen anyway. Thank you, guys!
    • I liked Xen :)

      • Me too, except for the stupid jumping bit. The levels and puzzles didn't make much sense plotwise, but I loved the design. Very Louise Bourgeois.
    • by antdude ( 79039 )

      I wonder what happens at the end of this one without Xen levels. Does it say "To be continued"? I didn't like Xen levels, but I want to replay the whole HL1 game with this Black Mesa including its lame Xen levels. I will wait until Black Mesa is finished and worked out its bugs.

  • Godammit. (Score:5, Funny)

    by jiteo ( 964572 ) on Friday September 14, 2012 @11:51AM (#41336335)
    I have classes to study for and clients to work for, this is NOT a good time.
    • by Anonymous Coward

      I know I'm starting to feel the need for an early Friday already.

  • Another mirror (Score:5, Informative)

    by maswan ( 106561 ) <slashdot2@maRASPswan.mw.mw minus berry> on Friday September 14, 2012 @12:00PM (#41336461) Homepage

    Over here: http://ftp.acc.umu.se/mirror/misc/BlackMesa/ [acc.umu.se]

    Mostly used to hosting linux distributions, but this looks like someone might care to download too. Go ahead and eat a few gigabit/s for us. :)

  • Projects I honestly thought would ever see release. It's been a good past 10 days or so for fan made games.

  • and only requires players to install the Source SDK (included with all Source games, or a free download)

    I followed the link for the free download only to find a link to steam://run/211 [steam]. Can I install the SDK without also installing Steam?

    • Unfortunately, no. Not, at least, through any official method (there might be some unofficial workarounds, but those probably technically fall under the realm of "cracks", so use/Google them at your own risk). They needed the SDK installed because that gives the Source engine to modders for free (otherwise it would require a probably rather expensive license to be used standalone).

  • I realize :
    * this was a lot of work
    * it's free
    * mac isn't a gaming platform
    * I shouldn't complain

    But I somehow thought that Black Mesa would run natively on mac since it uses Source. I've been very happy playing Portal/Counter Strike/Half Life 2 on my mac.
    Screw it, I might get a PC just to play Half Life again...

    • You can always use bootcamp if need-be.
      • Thanks!

        I already tried bootcamp once, and the install didn't work because of weird partitions.
        Now that I have a better motivation, I installed WinXP and :
        Black Mesa is simply glorious! :D

    • Valve hasn't made the Source SDK work on Mac yet. So it's not Black Mesa's fault that it can't run on Mac.

      I find it likely that, even if Valve mysteriously doesn't want to make the actual SDK work on OS X (including porting over their toolchains), they'll give the BM:S guys enough access to compile it, much like how Epic ported a few fan-made UT3 mods over to PS3 before the PS3 mod SDK was released. Valve is going to be pushing BM out over Steam soon (see Greenlight); this might actually be why it isn't alr

  • I have a Mac and previously bought a copy of Half Life 2 along with Portal and some other stuff in a pack. Previously I was able to download some mods that weren't made specifically for Windows or Mac and they played just fine.

    How exactly is Black Mesa different from those mods? I understand that it would need to be ported to Linux or Macs so... why was it packaged as an executable and not a cross-platform type mod?

    I've never played the original Half Life so was kind of looking forward to this release. D'o

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