Slashdot is powered by your submissions, so send in your scoop


Forgot your password?
Slashdot Deals: Prep for the CompTIA A+ certification exam. Save 95% on the CompTIA IT Certification Bundle ×

Entire Cities In World of Warcraft Dead, Hack Suspected 305

hypnosec writes "Entire cities in the World of Warcraft have been destroyed with no one spared, not even the NPCs. About 13:00 GMT, forums on WOW started getting the first comments from users regarding players and NPCs dying on the Ragnaros-EU realm in Orgrimmar. Users of the online game started reporting that Draenor had a similar sight to offer. Some of the other realms where this was reported include Tarren Mill, and Twisting Nether." Also at Joystiq, and (with more screenshots) at WCCF Tech, which reports that "it appears the damage is most severe in World of Warcraft European servers."
This discussion has been archived. No new comments can be posted.

Entire Cities In World of Warcraft Dead, Hack Suspected

Comments Filter:
  • virtual genocide (Score:5, Informative)

    by circletimessquare (444983) <circletimessquare&gmail,com> on Sunday October 07, 2012 @05:56PM (#41579083) Homepage Journal

    worse than virtual pandemic []

  • Hotfixed (Score:5, Informative)

    by _bug_ (112702) on Sunday October 07, 2012 @06:00PM (#41579105) Journal

    Blizzard reports [] the exploit being used has been hotfixed.

  • Re:Hotfixed (Score:4, Informative)

    by Anonymous Coward on Sunday October 07, 2012 @06:29PM (#41579261)

    The "exploit" in question being an unauthorized GM client.

  • My My (Score:2, Informative)

    by Anonymous Coward on Sunday October 07, 2012 @06:34PM (#41579285)

    Sounds like somebody is butt hurt

  • by LMahesa (1582059) on Sunday October 07, 2012 @06:50PM (#41579415) Homepage
    In Role Playing Game (RPG) parlance, an NPC is a Non-Player Character. Anything beyond the scenery and objects that is not directly controlled by a player, in other words. A 'city' is just that - an in-game hub of sorts, which, I think, is usually represented by a dedicated server in online games. Or the other way round. *shrug*.

    Whether or not there's any actual role-playing going on in these online games is a different matter.
  • Re:Here's hoping... (Score:5, Informative)

    by jeffasselin (566598) <> on Sunday October 07, 2012 @07:18PM (#41579687) Journal

    They're killing characters and npcs, not deleting them. Death is only a short-lived inconvenience in wow.

    Killing npcs is more annoying actually since some can take a while to respawn.

    The issue appears to be a combination of a teleport/wall-hack and the ability to kill any creature, npc or character with a single hit which obviously trivializes the whole game and enables griefing on this kind of epic scale. The hack was apparently found a couple weeks ago but only fixed today with a server restart.

  • by AlphaWolf_HK (692722) on Sunday October 07, 2012 @07:58PM (#41580011)

    Here's a video of the lifeless one: []!

    I canceled my sub to wow a year and a half ago, good riddance too. Though I always did enjoy trolling people in that game by ganking them before blizzard made doing so nearly impossible in cities in early cata, so its fun to see somebody continuing that spirit.

  • Re:Here's hoping... (Score:3, Informative)

    by Anonymous Coward on Sunday October 07, 2012 @08:42PM (#41580283)

    No, teleport and wall hack has nothing to do with with it. While teleport and wall hacks are included with these 'gm tools' they have access to, the real culprits are developer items in the game that actually have the ability to kill everyone in a zone with one click.

  • by LMariachi (86077) on Sunday October 07, 2012 @08:55PM (#41580359) Journal

    Unfortunately that’s not what “nonplussed” means, even though it really seems like it should. It means “perplexed, confused, befuddled.”

  • by Anonymous Coward on Sunday October 07, 2012 @09:09PM (#41580427)

    Because it is a waste of time for him to answer it. It is also detrimental to the website and the forum as a whole to encourage such questions because it dilutes any interesting post people may make.

    Compare to any other website where people hold your hand asking stupid questions, you have to wade through copious amounts of stupid questions that far outnumber any post with value. That's what sets /. apart, but it seems that has been going down hill in recent times.

    Yes the online world is full of stupidity, does that mean you should ignore it and let it take over your website and devalue it to the ground (and then let them move onto the next cool website with a intelligent community because their site has post of value and then run that one into the ground in a never ending cycle?).

    Sure it would have been faster for him to answer 1 stupid question, but then another will pop up, then another. His lengthy post was an attempt to stop future stupid questions not only from the poster he replied to, but everyone else who reads it who is unaware. If that's being a dick then at least it is hard love in an attempt to make the original poster more willing to learn stuff for himself via research instead of getting people to hold his hand to google 'lfg'. But honestly he is completely right in saying that it implies the original poster doesn't value other people's time and expects them to answer the question for him when he could have simply googled it himself and found the answer faster himself without even waiting for someone to reply.

  • by Anonymous Coward on Monday October 08, 2012 @02:01AM (#41581803)

    ...of Warcraft.

    You forgot the obligatory link:

Related Links Top of the: day, week, month.

The value of a program is proportional to the weight of its output.