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Will the Star Citizen Project Fund Linux and Mac Ports For CryENGINE 3? 119

Posted by Soulskill
from the voting-with-your-wallet dept.
Mr. Jaggers writes "Chris Roberts, game designer of Wing Commander fame, has had great success with his new crowd-funded Star Citizen project — so much that the $2m base goal has been smashed with weeks to go on the Kickstarter portion of the campaign. Now Chris is floating a list of stretch goals for fans to vote on, with Linux and Mac support both listed as stretch goal candidates. Since Star Citizen is based on the popular CryENGINE 3 game engine, these stretch goals are equivalent to funding Linux and Mac ports of CryENGINE. Chris couldn't make any absolute promises yet, since he doesn't own the engine, but CryENGINE 3 already supports Android, so at least there is existing OpenGL ES support to be leveraged towards adding Linux and Mac OpenGL support. If there is enough outpouring of cross-platform support from fans in this poll, Star Citizen could turn out to be the high-profile game that brings a AAA game engine to the growing Mac and Linux gaming communities — analogous to the role played by Wasteland 2 in bringing official Linux support to the Unity 4 engine popular among so many Indie developers."
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Will the Star Citizen Project Fund Linux and Mac Ports For CryENGINE 3?

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  • by Gordonjcp (186804) on Sunday November 04, 2012 @03:23PM (#41874011) Homepage

    Do you realize the NFL is on TV right now?

    Oh, is that what it is? I thought it was the Teletubbies. All I could see was a bunch of guys in fat suits waddling up and down until one of them falls over and starts to cry, and then the others run up and give him a hug.

    That looks like a pretty weaksauce "sport", to be honest.

Our business in life is not to succeed but to continue to fail in high spirits. -- Robert Louis Stevenson

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