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Will the Star Citizen Project Fund Linux and Mac Ports For CryENGINE 3? 119

Mr. Jaggers writes "Chris Roberts, game designer of Wing Commander fame, has had great success with his new crowd-funded Star Citizen project — so much that the $2m base goal has been smashed with weeks to go on the Kickstarter portion of the campaign. Now Chris is floating a list of stretch goals for fans to vote on, with Linux and Mac support both listed as stretch goal candidates. Since Star Citizen is based on the popular CryENGINE 3 game engine, these stretch goals are equivalent to funding Linux and Mac ports of CryENGINE. Chris couldn't make any absolute promises yet, since he doesn't own the engine, but CryENGINE 3 already supports Android, so at least there is existing OpenGL ES support to be leveraged towards adding Linux and Mac OpenGL support. If there is enough outpouring of cross-platform support from fans in this poll, Star Citizen could turn out to be the high-profile game that brings a AAA game engine to the growing Mac and Linux gaming communities — analogous to the role played by Wasteland 2 in bringing official Linux support to the Unity 4 engine popular among so many Indie developers."
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Will the Star Citizen Project Fund Linux and Mac Ports For CryENGINE 3?

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  • by Zocalo ( 252965 ) on Sunday November 04, 2012 @02:47PM (#41873803) Homepage
    Kickstarter is only providing part of the funding. The bulk of the funding has been made at the main site [robertsspa...stries.com] for the game, and the combined total of both sites is currently standing at just over $2.7m.
  • by dryriver ( 1010635 ) on Sunday November 04, 2012 @02:58PM (#41873863)
    When the original "Wing Commander" was released for DOS, many hardcore Amiga/Atari ST gamers bought PCs just to be able to play it. No game before it had the kind of graphics, story or space combat that Wing Commander offered. And this one game (plus the hugely innovative Ultima Underworld perhaps) turned PCs into a potent gaming machine overnight. ---- Star Citizen may very well do the same for Linux. A Chris Roberts Space Game + Internet Massively Multiplayer + Cryengine 3 graphics + Newtonian Physics simulation on everything in game + Linux = Nerd Heaven!!! ------- I say "Go, Chris Roberts, Go! Bring SC and CryEngine 3 to Linux!!!"

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