Hackers Discover Wii U's Processor Design and Clock Speed 173
MojoKid writes "Early, off-the-record comments from game developers indicated that the Nintendo's Wii U console horsepower was on par with, or a bit behind the Xbox 360 and PS3, which raised questions about just how 'next-generation' the Wii U would be. Now, Wii and PS3 hacker Hector Martin (aka Marcan) has answered some of these questions and raised a few others. According to his findings, the Wii U's CPU is a triple-core design clocked at 1.24GHz. Marcan identifies the base design as a PowerPC 750, which makes sense. Nintendo used PowerPC 750-derived processors in both the GameCube and the Wii. Retaining that architecture for the Wii U would simplify backwards compatibility and game development. Now factor in the GPU, which is reportedly clocked at 550MHz. Some have favored the Radeon HD 4000 series as a basis for the part; I still think a low-end Radeon 5000, like Redwood Pro, makes more sense. That GPU was built on 40nm, measured 104mm sq, clocked in at 649MHz, and had a 39W TDP. The die size discrepancy between the Wii U and Redwood Pro would account for the 32MB of EDRAM cache we know the Wii U offers. Nintendo may have propped up a relatively weak CPU with considerably more GPU horsepower."
Perhaps Horsepower No Longer Equals Next Gen? (Score:5, Insightful)
Early, off-the-record comments from game developers indicated that the Nintendo's Wii U console horsepower was on par with, or a bit behind the Xbox 360 and PS3, which raised questions about just how 'next-generation' the Wii U would be.
The other possibility is that the consoles experience diminishing returns past the horsepower the modern systems are at for most of the game developer's needs. After enjoying the Wii, the XBox 360 and the Playstation 3, I'm more concerned about the media type they select for the discs as swapping three DVDs to play one game on the XBox 360 is unacceptable when it fits on one PS3 disc. For the love of Zelda, I suspect that popping an SSD into an XBox 360 and running everything from that and forgetting the optical drive would make everything faster (and, yes, I know you then would only be able to do that with downloaded games linked to your profile and not the installed discs that require a disc in the drive to run).
Nintendo may have propped up a relatively weak CPU with considerably more GPU horsepower.
Like the reader comment on that Ars Technica article notes, raw CPU speed hasn't always equaled winning in the console department.
And, frankly, I'm a little disappointed that Sony, Nintendo or Microsoft haven't done a little innovating and created their own technology like SLI/Crossfire to connect several cheap GPUs for their heavy graphics lifting on their machines. I mean their CPU/GPU pairs make it look like we should really start addressing these things with a different name [arstechnica.net] just like RAM started being called cache when it was fast and nestled up against or integrated with the CPU. I guess I'm not really a hardware guy but I feel like we've actually moved toward less inventive ideas for consoles. While that's been good for some aspects (I was able to flash the security sector of a HDD and install it myself on my XBox 360 to add storage) it seems like the architecture has gotten lazy and inbred to just do whatever desktops are doing.
You are not Nintendo's target market (Score:5, Insightful)
Re:You are not Nintendo's target market (Score:4, Insightful)
the hardcore bleeding edge gamers I know build their own PC for > $3K
Strange (Score:5, Insightful)
I always thought, playing was about fun and not horsepower. Maybe the incapability to distinguish between those two explains a lot about what happens on the streets ;-).
Re:You are not Nintendo's target market (Score:4, Insightful)
Re:you want me to pay for a 40nm chip in 2012? (Score:4, Insightful)
You mean that they should have made exactly the same console that their competitors will make, and therefore have absolutely no distinguishing characteristic of their own? (And, in fact, just compound the fact that they are behind in their online setup?) Nintendo learned that that strategy didn't work very well with GameCube.
And do you understand that you cannot just send console-generated video to a regular tablet without incurring lots of latency? Might be okay for some games, but definitely not for anything fast action. If you want the tablet to generate the video, then the cheapest ones will not generate much that looks so good. And who wants to try and develop an app that works across all the varieties of tablets out there? Do you have any idea how big that compatibility matrix is?
Re:Perhaps Horsepower No Longer Equals Next Gen? (Score:1, Insightful)
Re:You are not Nintendo's target market (Score:3, Insightful)
Sorry, but no one serious about playing any kind of FPS will move from a PC to a console. The mouse is an exponentially better precision device than a controller.
Re:you want me to pay for a 40nm chip in 2012? (Score:5, Insightful)
The problem is latency. It's incredibly difficult, but the Wii U's screen latency on the tablet is practically real time (I think I heard 1 frame latency). So much so that yes, you CAN game on it.
The latency using your smartphone is much higher - it's why smartglass and such don't display in-game information that changes immediately but can tolerate a delay. You certainly can't "remote play" using your smartphone without incurring a half-second of display lag.
Re:Never really been about horsepower (Score:4, Insightful)
it's not the cpu that counts (Score:4, Insightful)
Nintendo has never incorporated bleeding edge processors into their design, rather focusing on games and weird peripherals. It seems to have worked for them so far, so why change?
Re:Never really been about horsepower (Score:4, Insightful)
This is why I bought a Wii U. I can already play 90% of 360 and PS3 games on my gaming PC (and they will look nicer to boot, have modding abilities, etc.), but I can't play Nintendo's exclusives anywhere else. When I considered it that way, it was a no-brainer.
Comment removed (Score:4, Insightful)