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Role Playing (Games) Games

Sequel To Planescape: Torment Planned 90

Posted by Soulskill
from the what-can-change-the-nature-of-a-sequel dept.
Aglassis writes "Eurogamer has reported that famed D&D and computer game designer Colin McComb is working on a spiritual sequel to Planescape: Torment. The game will be set outside of the Planescape campaign setting due to an inability to come to an agreement with Wizards of the Coast. The lead designer on the original game, Chris Avellone, has apparently given his blessing." McComb posted recently about the nature of Planescape and what would define a new game. He wrote, "Any setting that rewards the player for internal exploration (certainly deeper than, 'Can I hit it? How much loot does it have?') could host a similar story. As long as there’s a fantastical element to the world–whether straight fantasy or science-fantasy–these questions become possible and desirable. The farther away we stray from comfortable routine, the more likely we are to challenge ourselves, trying to define our place in the world. A boring setting frequently leads to boring questions; we know the drill and don’t have to examine it closely. But a fantastic setting forces us to re-examine the world, to take it in a fresh light, and to see that our fundamental truths may be flawed. That is at the heart of a Torment story."
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Sequel To Planescape: Torment Planned

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  • Fuck balance. (Score:2, Informative)

    by Anonymous Coward on Saturday December 08, 2012 @05:19PM (#42227909)

    Fuck balance, I want to meet more letters of the alphabet. Perhaps in a bar whose mascot is an everburning archmage, a living portal to the elemental plane of fire. And afterwards haggle with the bartender to sell me back my eye, floating in a glass jar behind the bar.

    Yes, you do stuff like that (actually, exactly that) in Planescape:Torment.

  • by Mashiki (184564) <mashiki&gmail,com> on Saturday December 08, 2012 @05:57PM (#42228173) Homepage

    A spiritual successor to the game would be welcome news. It'll be a hard name to live up to, but fantastic if they pull it off.

    Well, I have some good news for you then. The guys are Obsidian including the folks who did PS:T are working in a classic RPG to fit the bill now. [obsidian.net] Dragon Age was okay. The Witcher and Witcher 2 were good. But nothing has yet to beat PS:T but considering they've got the entire old BIS team working on PE, I have faith.

  • Re:FUCK YES (Score:5, Informative)

    by Mitreya (579078) <mitreyaNO@SPAMgmail.com> on Saturday December 08, 2012 @06:17PM (#42228361)

    Don't hype it too much, you're unnecessarily raising the expectations of new players.
    For someone used to modern video games, it's just not that good.

    The game is absolutely excellent. It cannot be hyped too much

    For someone used to mindlessly clicking on enemies and having the storyline delivered via cut-scenes, the game may not be too good. But if you are willing to read for the story, you should be fine even today

    Also, while I am at it, there is a high-res mod available [gibberlings3.net]. That may be useful to today's gamer.

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