Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
Education Games Idle

Swedish School Makes Minecraft Lessons Compulsory 162

SchrodingerZ writes "The Viktor Rydberg school in Stockholm, Sweden, has announced that they have included Minecraft into the curriculum for their 13-year-old students. The program is not meant to teach children about math or language, but rather as a tool to inspire creativity in the classroom. 'They learn about city planning, environmental issues, getting things done, and even how to plan for the future,' Viktor Rydberg teacher Monica Ekman told English-language newspaper The Local. 'It's not any different from arts or woodcraft,' she added."
This discussion has been archived. No new comments can be posted.

Swedish School Makes Minecraft Lessons Compulsory

Comments Filter:
  • by Joe_Dragon ( 2206452 ) on Monday January 14, 2013 @07:52PM (#42587081)

    Simcity does city planning, environmental issues, getting things done, and even how to plan for the future. Better.

  • by Taco Cowboy ( 5327 ) on Monday January 14, 2013 @07:54PM (#42587099) Journal

    No doubt minecraft, the game, is interesting

    But I still curious to know if there are other better software out there that can encourage students to think creatively.

    Anyone that has any example, care to share?

    Thanks !

  • by Spiridios ( 2406474 ) on Monday January 14, 2013 @08:08PM (#42587213) Journal

    Simcity does city planning, environmental issues, getting things done, and even how to plan for the future. Better.

    I don't think they're really on the same scale. In Simcity, you play the planner/mayor/whatever-high-up that determines macro issues. We should build houses here, power plants should be there. I don't care what you think, I'm God.

    In Minecraft you play an individual. You determine what you use, where you build, how you build, all micro issues centered around yourself. You have no in-game control over your fellow players. You have to resort to actually negotiating and talking about things if you want to affect the macro situation.

    I most definitely agree that Simcity could be used for teaching. However, depending on what it is you're actually trying to teach, I would not call it "better."

  • Re:Legos (Score:4, Insightful)

    by Anonymous Coward on Monday January 14, 2013 @08:21PM (#42587305)

    Get over yourself.

  • Re:MINETEST (Score:2, Insightful)

    by Anonymous Coward on Monday January 14, 2013 @08:35PM (#42587431)

    It also isn't foreign since Notch is Swedish.

  • by Anonymous Coward on Tuesday January 15, 2013 @05:51AM (#42589625)

    If you want to teach the children to build 3d objects

    Not the goal. Post is moot. And they're 13. Some kids that age might actually be able to get into Blender, most of them won't.

    If sparking interest in computers and digital arts is the reason they chose MC

    Not the goal.

    They may not directly stimulate the creative side of the brain

    But that's the goal. Try at least reading the summary if you insist on avoiding the actual article.

The Tao is like a glob pattern: used but never used up. It is like the extern void: filled with infinite possibilities.

Working...