How Videogames Help Fund the Arms Industry 410
FhnuZoag writes "Eurogamer has an expose of the shady world of games developers licensing guns. From the article: '"We must be paid a royalty fee — either a one-time payment or a percentage of sales, all negotiable. Typically, a licensee pays between 5 per cent to 10 per cent retail price for the agreement. [...] We want to know explicitly how the rifle is to be used, ensuring that we are shown in a positive light... Such as the 'good guys' using the rifle," says [Barett Rifles'] Vaughn.'"
Re:How about just not naming them real names? (Score:5, Funny)
Re:How about just not naming them real names? (Score:5, Funny)
Re:How about just not naming them real names? (Score:5, Funny)
Just call it something else and don't pay.
For gods sake man, spoonfeed them some examples or we'll never see it happen. Like
Not to mention the all time classic:
Re:How about just not naming them real names? (Score:5, Funny)