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Role Playing (Games) Games Hardware

Meet the Gamers Keeping Retro Consoles Alive 79

Posted by timothy
from the disco-is-not-dead-disco-is-life dept.
An anonymous reader writes "You see those stories popping up every now and then — new Dreamcast game released, first SNES game in 15 years etc — but an in-depth feature published today takes a look at the teams behind the retro revival, and looks at why they do what they do. Surprisingly, there seems to be a viable audience for new releases — one developer says his games sell better on Dreamcast than they do on Nintendo Wii. Even if the buyers vanished, the retro games would still keep coming though: 'I wager I'd have to be dead, or suffering from a severe case of amnesia, to ever give this up completely,' says one developer." Update: 03/23 18:28 GMT by T : If you want to play original classic games on new hardware, instead of the other way around, check out Hyperkin's RetroN 3, which can play cartridges from 5 classic consoles.
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Meet the Gamers Keeping Retro Consoles Alive

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  • Not surprising (Score:5, Insightful)

    by O('_')O_Bush (1162487) on Saturday March 23, 2013 @11:39AM (#43257119)
    Given the demand of emulators on PC, Wii, smart phones, etc, this article really isn't surprising. Old platforms do many things better than new generation consoles, including fostering creativity by limiting resources and force developers away from spending their time budgets on shallow eye candy.
  • Re:Not surprising (Score:5, Insightful)

    by Opportunist (166417) on Saturday March 23, 2013 @12:14PM (#43257389)

    And they cater to the same needs that the now so successful "casual games" do: They are simple, easy to learn, ok to pick up for a few minutes whenever you have time and generally very "family friendly" (ok, aside of brawling games where you spend those hours simply learning those friggin' combos).

    There is a market for "simple" games and it's far from small. And such games don't need fancy graphics or flashy gimmicks, they don't need realistic physics or an involving storyline. They mastered the art where you could learn the controls and "rules" of the game in 5 minutes but could still play for months to master it.

  • Re:Not surprising (Score:4, Insightful)

    by loufoque (1400831) on Saturday March 23, 2013 @01:02PM (#43257689)

    What you just described is known as arcade gameplay.

  • Hipsters gonna hip (Score:2, Insightful)

    by dadelbunts (1727498) on Saturday March 23, 2013 @01:10PM (#43257757)
    Seems to me that instead of making games for PC, XBLA, PSN, these people are doing it for the cool factor only."Yeah i only code games for SNES while i watch pirated TV shows on my iDevice as i dont believe in TV". The fact that they keep referring to new as of yet published games as "retro" because they are for out of production systems also baffles me and adds to their retardedness. If you go buy a recently released LP you wouldnt call it retro, even tho it plays on a record player.

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