EVE Online Getting TV, Comic Book Adaptations 81
CCP Games, creators of the successful space MMORPG EVE Online, have announced they will be harvesting stories from within the game to create comic books, a TV series, and possibly even films set in the EVE universe. EVE has never set records for the size of its userbase, but it's long been known as a game that generates some of the best emergent gameplay in the industry. From battles involving thousands of players to in-game confidence schemes involving currency worth tens of thousands of real dollars, it's likely you've heard about players' exploits even if you haven't played the game. CCP is now looking to bring the EVE universe to a wider audience, and rather than having a group of writers dictate all of the lore, they're letting the players take part. They've set up a site where users can share their tales and vote on those of others. CCP has partnered with Dark Horse Comics to make a comic book out of the stories, and with a production company to make a live-action TV show.
Gotta be there (Score:5, Interesting)
For most of the content in EVE, you simply need to be there, on site, to experience it to its fullest.
Sure, you can watch a live stream of the Battle of Asakai [youtube.com], where enough ships were present to instate a time dilation factor of 90%, and force the movement of the system to its separate physical node, but it doesn't capture the pure awe at the number and size of ships, the cacophony of fleet chatter, and such.
You can read a comic about how a young, intrepid explorer (yours truly, in fact...) went through a decaying wormhole to explore the hostile system on the other side, forgetting about the 1-hour timer, then found that the wormhole vanished, forcing him to take the "clone express" home, but it doesn't capture the terror upon finding no trace of your exit, and the realization that you're alone in a hostile system, with no chance of rescue, and any moment, hostiles may come hunting for your little frigate.
You can read about how an organized wormhole raid got stuck inside when their salvaging Noctis went through the low-mass wormhole first (instead of yours truly's scanner ship, which could have found the new exit), followed by some combat ships before the wormhole vanished, stranding the rest of the fleet outside, but it doesn't really do justice to the uproarious laughter of the fleet, then the creeping dread that the enemy knows we've arrived and are actively hunting us, and we don't know where to run, nor the relief when our commanding officer begins negotiations for the location of the new exit, and we return to known space 10 million credits poorer, but with our ships intact.
Most content in EVE is like real life - you gotta be there to fully appreciate the joke/story.
Re: Don't all games do this? (Score:4, Interesting)
If the right director is chosen, I dare say Eve could work as a great series. There's some deep stories behind the factions, & if the series explains why they are out there in New Eden, I have high hopes.
I used to play Eve, but got bored of it, I'd be far more interested in a TV series to be honest.