from the and-nothing-changed dept.
John Wagger writes "When Greenheart Games released their very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, they did something unusual and as far as I know unique. They released a cracked version of the game, minutes after opening their Store. The pirated copy was completely same as the real copy, except that after a few hours into the game, players started noticing widespread piracy of their games in the game development simulator."
"In the face of entropy and nothingness, you kind of have to pretend it's not
there if you want to keep writing good code." -- Karl Lehenbauer