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Kick-started Remake of Leisure Suit Larry Now On Sale 113

Posted by timothy
from the they-stay-the-same-age dept.
First time accepted submitter Zanadou writes "Al Lowe, the original creator of Leisure Suit Larry and other classic games, announced earlier today the final release of the remake of the first game of the series, Leisure Suit Larry in the Land of the Lounge Lizards: 'This is the moment I've been waiting a year for – Leisure Suit Larry: Reloaded is finally available! Right now. Tonight. For PCs and Mac. At the Replay Games site. (It would also be available via Steam, but they refuse to release a game at midnight; they said 'Tomorrow.' Hmm.) iOS versions will be available as soon as Apple releases it in the iTunes store. Android will follow shortly. What a night! Thank you to everyone who contributed to our Kickstarter campaign. It's been a long, hard year but I think this game is well worth it.'"
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Kick-started Remake of Leisure Suit Larry Now On Sale

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  • My older brother would never let me play this one on his Apple back in the 80's.

    Muahahahaa - can't stop me now!
  • by ducomputergeek (595742) on Thursday June 27, 2013 @04:27PM (#44125949)

    There was a good article a couple days ago in the WSJ about the backlash against kickstarter. And it's frankly crowd funding I think has reached it's peak and now for the most part there is too much signal to noise ratio. That being said, but it can be used for is someone with a proven track record, or a good solid plan to get the cash they need to create a product.

    I've donated to two Kickstarter projects: Star Citizen & Pressgram.

    Star Citizen because it's Chris Roberts who created Wing Commander and probably my favourite computer game of all time: Wing Commander Privateer. To me it's what I always wanted, Privateer the MMO (I know there was EVE, but EVE wasn't exactly space combat simulation like WC, X-Wing, or FreeSpace).

    Pressgram I donated to because I run a couple sites based on Wordpress including one with several contributors. I can see as we are out at events the allure of being able to post photos easily to the site using an instagram style app, especially for the less technical contributors. That developer had a very well thought out UI/UX model and how he planned to spend the money for development of the app. So i saw the value and chipped in a few dollars.

    If you are an established name or have a well thought out plan/product I think Kickstarter can work. But with the deluge of everyone with the "Fund my trendy video/movie/book/whatever" is starting to get annoying. Case in point is a local fashion designer I know wanted to do Kickstarter to raise the funds for production. Even after articles in a couple local magazines and news paper raised $3,000 or $10,000. It was not a well organized campaign and more of a beg-a-thon. And that's what I see with a lot of these projects that have flooded those sites.

    • by firex726 (1188453)

      That's my take...
      You have to already have something of a fan following or have your idea go viral to get any real headway with Kickstarter.

    • by lxs (131946) on Thursday June 27, 2013 @04:45PM (#44126211)

      To be honest, I never did see the difference between Kickstarter and begging for charity. As far as I can tell even if the product becomes wildly successful, the expected return on investment is exactly zero percent. Maybe I'm missing something here.

      • Re: (Score:3, Insightful)

        by Rude Turnip (49495)

        The difference is that you're buying something with Kickstarter. It's a way for someone to pre-sell something instead of going through normal funding routes and losing equity in the project.

        • Re: (Score:2, Informative)

          by Anonymous Coward

          The difference is that you're buying something with Kickstarter. It's a way for someone to pre-sell something instead of going through normal funding routes and losing equity in the project.

          No! You aren't buying jack. It's an investment, which means you are not guaranteed a return. If they blow through the entire development budget and don't have anything to show for it at the end, you are SOL.

          • It is not an investment in any sense of the word. You are not acquiring any form of ownership in the project.

        • by lxs (131946)

          So it's like buying an unbuilt apartment. You get to see some pretty drawings, fork over your money and hope that by the time that the project is finally finished you get to move into it that the view isn't spoiled that the plumbing is up to spec and that you aren't kept awake by the neighbors having sex every other night.

      • by Anonymous Coward on Thursday June 27, 2013 @04:54PM (#44126337)

        Yeah, it's called distributed arts patronage.

        It lets people create what they want to create rather than what game publishers want them to create.

      • by tibman (623933) on Thursday June 27, 2013 @04:55PM (#44126363) Homepage

        The return on investment is the actual product itself. The product might not ever exist if people didn't invest it.

      • by Ambvai (1106941)

        I also expect some kind of preferential treatment for handing over my money early-- sort of like a pre-order bonus, except to a greater degree since more of my money is at stake.

      • by fan777 (932195) on Thursday June 27, 2013 @05:14PM (#44126603)
        Kickstarter isn't an investment. It is funding a product that isn't on the market and, if successful, is then delivered to you. There's a bit of risk -- the product may or may not be as good as described and you will likely never receive it on schedule. But I've participated in a dozen of these and on the most part am very pleased with what I receive.
      • It's a 3rd party escrow service. The funding threshold and levels also add a sense of gamification.

        Also, people giving money are not investors looking for a positive return, but just want to see something done, and just expect a perk or trinket for their support.

      • Re: (Score:2, Insightful)

        by Anonymous Coward

        Wow! I applaud your bravery. If I was too dense to understand such a simple concept as Kickstarter, I don't think I would go around telling people.

        • by lxs (131946)

          What's even better, I don't hide behind anonymity when being an asshat on the internet.

    • by jandrese (485) <kensama@vt.edu> on Thursday June 27, 2013 @05:09PM (#44126535) Homepage Journal
      The way I see it, Kickstarter is best for getting projects going that normal publishers have no interest in. That's why there's a glut of miniature games in there, because mini games are risky and not many VCs want to invest in them. They're also relatively expensive to make and have a niche audience. Yet that niche audience is more than passionate enough to fund countless Kickstarters it seems. This is also a huge boon for indie developers wanting to make games that aren't cover based shooters full of quicktime events. FTL would never have gotten any traction from EA or any large publisher. Plus it lowers the bar for success for companies. As long as they deliver what they promised the customers are happy and presumably they earned enough to keep themselves going. There is no investor breathing down their necks to increase the profit margins every quarter, the artists get to keep more of their money and pretty much all of their creative control.

      Really, the only people who get kind of shafted in this are the Backers, who have to take on a lot of risk and are far from guaranteed a good product in the end. Luckily your average Kickstarter backer is out only a few bucks if the project is total flop. It's not like a traditional investor who could be in a lot of trouble when his large risky bets don't yield fruit.
  • IV (Score:4, Funny)

    by martiniturbide (1203660) on Thursday June 27, 2013 @04:42PM (#44126167) Homepage Journal
    I was hoping for Leisure Suit Larry 4 to be released... maybe next time.
    • by operagost (62405)
      But once we find the floppies, I'll have to find a floppy drive! And there are too many spiders in the attic!
  • He said 'long, hard'....
    • Re: (Score:3, Insightful)

      by Jmc23 (2353706)
      'cause remaking a dos game automatically makes you assume they'll remake it as a dos game??? The more important question is how you couldn't comprehend the summary?
  • by Darinbob (1142669) on Thursday June 27, 2013 @05:03PM (#44126457)

    The original is available at GOG.com (good old games), and was on sale just last week.

    • Those simple old Sierra AGI games complete with the 16-color 160x200 graphics and text input were the best. If someone would make a new game with the same spirit and specs I would buy it immediately.
  • by Tokolosh (1256448) on Thursday June 27, 2013 @05:09PM (#44126537)

    NSFW had not been invented when I first spent my lunch hours playing it on a walk-up XT at work.

    • I know what an XT is, after all my first PC was a giant compaq "laptop" AT clone - yes, I used it on my knee!

      But what is a "walk-up XT" please?

      • by Nyder (754090)

        I know what an XT is, after all my first PC was a giant compaq "laptop" AT clone - yes, I used it on my knee!

        But what is a "walk-up XT" please?

        A walk up XT is an XT that is postioned in a room that anyone can walk up and use. hence the person talking about NSFW.

        What he is saying is that he played LSL where other people at work could easily watch.

  • by Cyberax (705495) on Thursday June 27, 2013 @05:19PM (#44126669)
    I played it for 20 minutes - it's perfect. The narrator is simply wonderful.
  • does it have DRM?
    website doesnt work in opera.
    willing to buy but not if it has DRM

    • Re: (Score:3, Informative)

      by Anonymous Coward

      If you buy from the Replay Games site - no DRM (Windows, Mac, Linux)
      If you buy via Steam - No DRM (Mac, Linux) ; DRM (Windows)

  • Question. (Score:4, Insightful)

    by Areyoukiddingme (1289470) on Thursday June 27, 2013 @06:30PM (#44127417)

    Does it have bouncing black boxes? It's not Leisure Suit Larry without bouncing black boxes.

  • First game I every played on a PC. There were a bunch of remakes but this isn't exactly an exact remake. Quite a few different twists and turns.

  • Considering the "genre" of the game, wouldn't Wii controllers be more suitable in certain settings?
  • I wonder if Al had them program in the same intro cheat code that allowed you to by-pass the "Adult Verification Check" that they had on the original :) Now that would be a fun addition.
  • Original submitter here.

    The game is now available in the Steam Store, here, [steampowered.com] with achievements and what-not.

    However, so far, there's no Linux version as previously promised. Hmm.

    • by Briareos (21163) *

      If you read the comments in the Community Hub the Linux version is there and can be installed, it's just not advertised on the Steam page yet.

  • I saw this and the only thing I could think was, maybe we will see some Space Quest again in the style of Space Quest IV or II – funny, and not just playing with technology. Or King's Quest in the style of IV or V, and not the bastardization of VII.

    Or hell, a remake of Alien Legacy.... That I would pay be bucks for.

    I know that large game development firms simply cannot bother with these projects because the demand and return is too low, but if there is enough devoted fans, maybe, just maybe, my son wi

C'est magnifique, mais ce n'est pas l'Informatique. -- Bosquet [on seeing the IBM 4341]

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