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Nintendo Classic Games (Games) Games

The Nintendo Sequels We're Still Desperately Missing 135

An anonymous reader writes "While the Wii U struggles, Nintendo's been raiding the archives and resurrecting some of its lesser known stars from yesteryear, including Chibi Robo, Steel Diver, and yes, Mario's oft-ignored brother himself — the company is going so far as to call 2013 the "year of Luigi". But as an article published today points out, there are still many more forgotten heroes in Nintendo's IP back catalogue. Series like Excitebike, Waveracer and 1080 used to be trusted to launch a new console, while NES classics like Ice Climber have all but been forgotten, alongside some of GameFreal's lesser known creations. Will they be enough to save Nintendo this generation?"
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The Nintendo Sequels We're Still Desperately Missing

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  • Things aren't looking so hot for them these days.

    • by ackthpt ( 218170 )

      Things aren't looking so hot for them these days.

      The future of gaming is mining the past. Has been for a while, but particularly more now as there were a lot of good ideas ages ago which the current crop of players have never seen.

      • Thats the ol music industry's slogan,"There's always a new generation of suckers we can market a new boy band singing recycled music."

        Part of me thinks WOW may never totally die as it has lived over 10 years. There will be a new generation who wants to try it.

        Flash Indie games knows this concept too. People are remaking old Atari 2600 and NES games and making them free to play/advert/microtransactions. If the major players like NIntendo aren't going to give their player's old rom collections for free
        • by Anonymous Coward

          Dude, Everquest is still going, as is Ultima Online

          MMOs don't die, they fade away

        • People are remaking old Atari 2600 and NES games and making them free to play/advert/microtransactions. If the major players like NIntendo aren't going to give their player's old rom collections for free/cheap, there will be a short term market for indie devs to recode the past. Everything old is new again.

          Not necessarily. Anyone remaking old school Tetris, the game you remember from back before the "infinite spin" rule was added in 2001, is begging for a lawsuit.

          • Well to be fair if you remake ANY of the old titles exactly, you're probably going to get a lawsuit. But if you remake things game play, but have different graphics, music, etc, then you're set. I see a lot of good games coming out which are based on old games, but add new features. The bar for free games still isn't too high though, so its not like you even need a lot of new features yet.
            • by tepples ( 727027 )

              But if you remake things game play, but have different graphics, music, etc, then you're set

              The Tetris Company managed to win a lawsuit based mostly on having copied the piece set: all seven one-sided tetrominoes and no other shapes. See Tetris v. Xio [slashdot.org] from a year ago. Changing the piece set would affect the balance.

              • Well if you clone a game to the point where you are using the same art assets and game play, that is cloning. And it should be pretty obvious it is not allowed. You quoted me on remaking gameplay. Xio doesn't remake gameplay or graphics, it copied Tetris. It is different than say making a 2d block based platformer like Super Mario Bros, Mega Man, Castlevania or Metroid. Where you might get sued if you started incorporating goombas to jump on and your main dude is a pallete swapped Mario.
                • To me, it's like tennis or basketball. Imagine if James Naismith had started a Basketball Company that asserted copyright in the exact placement of the markings on the court, such as the width and length of the "key" and the diameter and height of the rim, and became known for a habit of suing cities that put a basketball court in a public park. In such a situation, I don't think basketball as we know it would have caught on the way it did. Or imagine if the governing body of tennis suddenly switched from

  • by cheesybagel ( 670288 ) on Friday July 05, 2013 @04:57PM (#44198591)

    Those seem fine. Some of the other titles mentioned here are more stale than piss.

    This is the XXIst century. People do not have a lot of time to invest in console games a lot of the time. So a shoot'em'up or boxing game sounds like a pretty good idea.

    • And is it just me or do their WiiU games look basically exactly the same as their Wii games, which looked exactly the same as their GameCube games, which looked exactly the same as pretty much everything they've done since the 90's? Aside from some minor touch-ups and HD upconversion, I can't really tell 2013 Mario from SNES Mario.

      • by AuMatar ( 183847 ) on Friday July 05, 2013 @05:47PM (#44199099)

        And the problem is? Nintendo is still making games that are fun. Most of the others aren't. For all the super realistic graphics on the other consoles, I enjoy myself a lot more when I grab my wii. All the extra graphics on the other consoles do is bloat the cost by 300%, making game devs less likely to take chances and reducing the number of types of games we can play. I think the gaming world would be better off if 3d had never been invented.

        • I enjoy myself a lot more when I grab my wii.

          That can be so taken the wrong way [tvtropes.org].

          All the extra graphics on the other consoles do is bloat the cost by 300%

          By how many percent do the publisher's share and the console maker's share bloat the cost?

          I think the gaming world would be better off if 3d had never been invented.

          Other than with a first- or third-person 3D view, how should a game show both close-up objects and far-off objects?

          • by Anonymous Coward

            "Other than with a first- or third-person 3D view, how should a game show both close-up objects and far-off objects?"

            With a minimap.

            • by tepples ( 727027 )
              Good luck being able to steer a race car on a minimap. There's a reason that almost everything since Pole Position has used a third-person behind-the-car viewpoint with few exceptions (R/C Pro-Am, Micro Machines, and Rock n Roll Racing).
              • by tibman ( 623933 )

                Micro Machines! Oh god, multiplayer mode my face hurt from laughing.

        • by Anonymous Coward

          "Nintendo is still making games that are fun. Most of the others aren't."

          Disagree big time. Darksiders is where Zelda should have gone long ago. Zelda is practically not even a game anymore because the challenge has been reduced to retard level. Zelda 1 + 2 were actually challenging, when LTTP showed up (SNES zelda) challenge fell off a cliff. OoT redeemed zelda somewhat despite being easy it was well made. But all Zelda's thereafter were average to mediocre.

          Let's not remember the horrible thing they d

        • But how can you possibly say it's led other game devs to become risk-adverse and reduce the number of types of games we play in comparison, when Nintendo just releases the same games over and over and over?

        • by gl4ss ( 559668 )

          but nintendo is pretty much just releasing stuff they could, and did, release already on gamecube..

        • Lol, define fun please?

          The Wii generation of games drove me nuts and turned me off Nintendo forever. Things like Mario Galaxy are just to sickly cute to be fun by anybody over the age of 8. Nintendo forgot or has ignored that adults play video games these days, so having to save cartoon princesses and making everything G rated is just not "fun" if you are an adult.

          It's like the difference between something like Dora the Explorer and something like Shrek or Dispicable Me. Both are cartoons, yes, but there

    • Do a barrel roll!
  • Castlevania 1 (nesbar.com) was a great game. Castlevania 2 was fun and easy, if you know the trick to kneel at the right place. Castlevania 3 was pretty fun with several characters to choose from. Castlevania 4 for SNES was pretty fun. Castlevania Symphony of Night is generally regarded as one of the best Castlevanias of all time even demanding like 100$ for a copy. But all the 3d attempts have been failures across the board.

    What Castlevania should do is make a giant game like Symphony of Night again
    • by gl4ss ( 559668 )

      of course there's metroidvania term because symphony of the night is basically souped up super metroid.

      but it's not a Nintendo title.

    • I think the biggest issue is just finding ways to add enough to that formula to get people interested. I loved the early castlevania games but I don't really know what it'd take to get me interested in buying a new one. I'd want something other than more of the same, but also not straying too far away from that old formula. I can see why people like me would be really hard to target with that. Still, I felt the same way about ghosts n' goblins. And the psp game actually did manage to balance novelty and nos
  • by medv4380 ( 1604309 ) on Friday July 05, 2013 @05:08PM (#44198731)
    Look, if you're going to make a claim that they should resurrect old and dusty IP you might actually bother to look to see if they haven't already re-released it on prior systems.
    Excitebike - 1984
    Excitebike 64 - 2000
    Classic NES Series: Excitebike - 2004
    Excitebike - 2007
    Excitebike: World Rally - 2009
    3D Classics: Excitebike - 2011
    1080: TenEighty Snowboarding - 1998
    1080 Avalanche - 2003
    1080: TenEighty Snowboarding - 2008
    • Look, if you're going to make a claim that they should resurrect old and dusty IP you might actually bother to look to see if they haven't already re-released it on prior systems. Excitebike - 1984 Excitebike 64 - 2000 Classic NES Series: Excitebike - 2004 Excitebike - 2007 Excitebike: World Rally - 2009 3D Classics: Excitebike - 2011 1080: TenEighty Snowboarding - 1998 1080 Avalanche - 2003 1080: TenEighty Snowboarding - 2008

      But none of those really have one of the major features of ExciteBike - building your own track. Yes, I love racing games, but I want to build my own tracks too.

      • by Anonymous Coward

        But none of those really have one of the major features of ExciteBike - building your own track. Yes, I love racing games, but I want to build my own tracks too.

        That feature would have been a lot more awesome if you could actually save your work. You could do it if you have the cassette recorder peripheral for the Famicom in Japan, but the rest of us were screwed.

        • Not tape recorder, I think you mean the Famicom Disk System.

        • by LocalH ( 28506 )

          There's a patch [goondocks.se] that modifies the game to save/load from SRAM instead of the tape recorder.

        • That feature would have been a lot more awesome if you could actually save your work.

          That's OK, it's been awesome since emulation. You can build a track and then save state.

  • 1) List all brands Nintendo has shipped
    2) Count how many variations of the brand shipped (NES, SNES, SNES spin-off), store as Editions
    3) If Editions > 2 and the brand is not shipping on Wii...
    4) Crap out Wii edition of brand, cross fingers

  • just might not sound so cute to PC Nintendo nowadays.

    (or furries as in the modified version)

    also, please limit discussion to Nintendo titles. not Capcom or Konami! thing is, Nintendo themselves made just a handful of games and nobody knows what name to call the little pricks in Ice Climber anyways.

    so you have Samus, Link and Mario/Luigi.. and they don't seem to be missing.

    I heard Kid Icarus is making a comeback though?

    • nobody knows what name to call the little pricks in Ice Climber anyways.

      Canonically (inasmuch as a non-story driven came has a canon), Popo (blue) and Nana (pink).

  • So there are a slew of fun looking games that are a long way off with nothing really amazing standing out to fill the void in the meantime, this is the same holding position they've been in since launch for the most part.

    Other next gen consoles don't really seem that appealing to me, especially now that there are so many great titles on PC.

    I was playing Mighty Switch Force the other day and thinking what a missed opportunity Nintendo had for creating a real space for indie developers to get into, but from w

  • Mario RPG? They claim Paper Mario was the spiritual successor, but having played both, that's like saying that System Shock 2 was the spiritual successor to Chrono Trigger...

    I mean, "Side scrolling Mario game with some RPG elements" doesn't mean make it even remotely similar to what was in effect "Final Fantasy: Mario".

    • Mario RPG was excellent, the Paper Mario and Mario and Luigi games are fun in their own ways, but they're nothing like Super Mario RPG. A sequel similar to Kingdom Hearts would be pretty fun... Assuming SE puts in likable characters and not the emotional, over-dramatic teens that they seem so fond of designing of late...
      • by Guspaz ( 556486 )

        Yeah, don't get me wrong, Paper Mario wasn't a bad game, I just think it was silly to call it the spiritual successor (or even direct sequel, since Paper Mario was originally called "Super Mario RPG 2" until they realized they couldn't legally call it that without Square's involvement).

  • by TheModelEskimo ( 968202 ) on Friday July 05, 2013 @05:33PM (#44198967)
    ...mentioning Megaman Sequelitis [youtube.com]? Not sure. Anyway be careful where you play this because IIRC there is lots of swearing. But pretty amazing game dissection.
  • There's no 3D Mario, no Zelda, no Metroid game.

    Those are the reasons I buy Nintendo consoles. I have a Wii U only because I won it at a trade show, otherwise I would not yet have bought one until at least one of those is released.

    • Yeah, I'm not sure why Nintendo released the Wii U (and the 3DS) so soon with really no good games. I'm going to buy a Wii U (just like I bought a 3DS) but I see no point in shelling out $300 for a system that I'd just play one or two games on (New Mario Bros 2 and maybe Monster Hunter 3: Ultimate) until the rest of the games that I want to play come out.

      The 3DS had exactly the same problem, it launched with no games of note and for the first 6 months or so of its existence its flagship title was a rema
  • Blaster Master? Whar sequel WAHR?

    Still the best game music of all time, and fuck all y'all saying God of War.

    • by rwa2 ( 4391 ) *

      Never played it, but enjoyed reading about it in the magazines back when I was a kid.

      I'd like to see more Iron Tank / Great Tank (JP) .... that was one of my favorites back in the day. Probably couldn't compete with World of Tanks nowadays, but it's not like they have a console port yet (though sounds like they're in Beta for Xbox now).

      There are a lot of even older games that I'm somewhat nostalgic for and haven't found modern equivalents ... Radar Rat Race? Moon Patrol? Clowns?

  • by blackraven14250 ( 902843 ) on Friday July 05, 2013 @05:57PM (#44199181)
    There's a reason Steam is so popular now, and there's one word to describe it - indie. Indie games are innovative, not rehashed concepts everyone's seen before, and are taking over because of attitudes like the one in the article. It's cool if you can take a game like Excitebike and toss a bunch of new concepts and mechanics into it to make it innovative again, but the way forward isn't rehashes for the sake of rehashes.
    • Innovation?
      "It's like Super Mario Brothers, but with a twist!"

      • by Artemis3 ( 85734 )

        Giana Sisters was a game from the late 80ies, a c64 SMB clone, a platform Nintendo never bothered with after Mario Bros.

        But the current game might as well be considered original. If you never see the youtube videos of the classic game, you might never guess its based on a smb clone at all. I suppose their description was bad tho.

        In truth, project Giana is pretty much an original platformer. It even feels closer to Sonic at times.

    • There's a reason Steam is so popular now, and there's one word to describe it - indie.

      I think it's more the 75% off sales. Or the fact that it's closest competitor, Origin, is too late to the game and doesn't really offer anything better than Steam, aside from a few exclusive EA games and a worse reputation. I don't think greenlight is that big of a draw for most people.

    • Indie games are innovative, not rehashed concepts everyone's seen before

      I'm not sure about that. I mean, I wish they were more innovative and there's always some gems in the bunch. But there is actually lots of blatant rehashes.

  • The article suggests a game based on Birdo, but how about a sequel to Doki Doki Panic (SMB2)? I'd play the hell out of that.
  • We've had enough sequels with Nintendo, what we really need is more original games. Yeah, its fun playing Mario/Zelda/Metroid every generation, but there's only so much you can do with them before you totally destroy continuity and cohesion as a series. Either that or do what they've done with Fire Emblem and make it be more like Final Fantasy where each game has some tie-ins (similar weapons, the Fire Emblem, a couple of references) but each game is mostly stand alone and so they're free to add and remove
    • I agree completely. Enough sequels, updated versions, rereleases, 3D versions, reimaginings. reboots, reloads, and blatant knockoffs.
      Do something original!
    • Nintendo has always had a slow trickle of fresh blood. Emphasis on the slow. They still do new IP, but increasingly those new IPs don't go anywhere.

      So far, this year they've got no new IP at all. Ditto last year. Though they did publish Xenoblade Saga (developed by Monolith, but Nintendo owns controlling interest in them).

      In 2011:

      • Fortune Street [mobygames.com] (looks like a more they took Mario Party and tried to make it more like Monopoly, I wouldn't really call this original, even if it's an original title.)
      • Steel [mobygames.com]
      • Hotel Dusk was created by Cing [wikipedia.org]... who went bankrupt after producing a sequel to Hotel Dusk called The Last Window, which came out in Japan and Europe (but not North America) in late 2009/early 2010.

    • Comment removed based on user account deletion
  • Instead of crapifying old titles (castlevania 3d metroid 3d??? ugh), how about picking up some good indie titles. I do not play much any more but I am sure there are that can make the system compelling.
    • Hey, Metroid Prime was very good.

      (MP2, not so much, they really fucked up the pacing.)

      • Hey, Metroid Prime was very good.

        (MP2, not so much, they really fucked up the pacing.)

        I still think Echoes was good, though I agree that it was probably the weakest of the three. I thought Corruption was great, too.

  • With the Wii and even the DS it's suprising it hasn't even been redone.
  • Smash bros
  • Skies of Arcadia (Score:4, Insightful)

    by failedlogic ( 627314 ) on Friday July 05, 2013 @06:52PM (#44199581)

    Skies of Arcadia. I know it was originally a Dreamcast game and ported to Gamecube. I had it on my GC. That game was by far the most fun RPG (and probably video game) I've ever played.

    I'd also recommend remaking River City Ransom. I know there's been some remakes and some clones. But that game was special and deserves a proper remake.

    • The people that made Skies of Arcadia are known for pushing their games on the least successful platform available. After betting on the gamecube, they released Valkyria Chronicles in the PS3 (Back when it was a billion dollars). Then, when it started becoming popular, they released the sequel on the PSP!

      At this rate, I expect their next game will be released for the Ouya and the N-Gage.

  • Nintendo got a lot of money from the DS and the Wii. They need to spend all that stuff in updating all their franchies. The 3DS is fine. The Wii U needs more software and more features. Their hardware may not be powerful, but can do a lot of stuff.
  • It's the original reason people bought a Wii. Create a HD version, and lets start whipping controllers at the TV again.
  • by n30na ( 1525807 )
    I feel like if we're going to talk about this, we need to mention Donkey Kong 64. That was an excellent game, and while the recent DKC games have been neat, seeing DK return to 3D platforming would be awesome. And while i'm wishing, a more classic-style paper mario.
  • It's called "Trials HD". And there was another sequel after that.
  • What Nintendo needs and has needed for 10 years is a MMORPG based on Pokemon.

  • by slashmydots ( 2189826 ) on Saturday July 06, 2013 @01:20AM (#44201389)
    Struggling? So the Xbox One ran itself off a cliff, PS4 is less than exciting people, and PC gaming is "dead." So everything everywhere is losing? I'm pretty sure that the Wii is winning the console wars thus far even if they're selling less than they hoped.
  • by Anonymous Coward

    Starfox as a GTA or Saint's Row style open sandbox. With space stations. And hovercrafts.

  • Nintendo, please follow your comrade Sega and sell games for other platforms while dumping yours. When I can get Zelda and Mario games through STEAM, I will be a happy man.

  • Super spike volleyball. When they didn't bring the classic 4 player game back and instead brought other crappy volleyball games back they failed hard.
  • I REALLY Enjoyed the one on the Wii, and would it be too much to ask for something like that and allow it to us 2 Wiimotion+ controllers as your gloves rather than the nunchucks?

    Also if we could get Metroid Prime Hunters on the Wii U with Metroid Prime 3 controls (and online play) and/or a Sequel to F-Zero GX I'd be a very happy man.

  • Nintendo has made a business reselling us the same games over and over with maybe slight improvements. I am done with this. How many times do I need to buy Super Mario Bros? I can play the old games and they are just as fun. Nintendo needs to make completely new games and stop focusing on giving us Mario, Zelda, Metroid, Mario Kart, etc.

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