Urban Terror Code Stolen 264
New submitter herbalt writes "The code of the free FPS game Urban Terror (a standalone game based on a Quake 3 mod), has been stolen. The development team, Frozen Sand, at first stated their Git Repository had been hacked, but later issued an announcement stating the perpetrator of the leak was a member of the development team. Frozen Sand also states they have found chat logs indicating there had been 'a plot to get B1naryTh1ef to steal the code so they could sell Urban Terror under a different name on Steam.'"
what am i missing? (Score:3, Informative)
quick google of the name and i found a github repo that's been up for years. [github.com]
The officially supported ioquake3 engine by the Frozen Sand Development Team for the game Urban Terror 4.x
so what's the deal?
Re:Stolen? Steam? (Score:2, Informative)
Re:what am i missing? (Score:4, Informative)
That's just the open source Q3 engine though.
UT is a closed source mod to the engine developed seperately (under the Q3 SDK licence)
From http://www.urbanterror.info/support/196-misc/#1.1 [urbanterror.info]
"Urban Terror uses the Quake 3 SDK license. This means the game code (the .qvm's in zpak000.pk3) are closed source."
"Urban Terror's close sourced .qvm's (quake virtual machine) are interprated by the open source engine"
So basically there are three bits: engine, mod and assets. The engine can be the open source Q3 (but could be the closed source version, and doesn't really care). The magic bits of the mod are closed source, and presumably the bits that have been "stolen".
(no expert, just reading the FAQ's)