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Intel PC Games (Games) Games Hardware Linux

Steam Machine Prototypes Use Intel CPUs, NVIDIA GPUs 187

Posted by Soulskill
from the as-long-as-i-can-play-quake-3-on-my-tv dept.
An anonymous reader writes "Valve has revealed their first Steam Machines prototype details. The first 300 Steam Machine prototypes to ship will use various high-end Intel CPUs and NVIDIA GPUs while running their custom SteamOS Linux distribution. The Intel Haswell CPU + NVIDIA GPU combination should work well on Linux with the binary drivers. Using a range of CPUs/GPUs in the prototypes will allow them to better gauge the performance and effectiveness. Valve also said they will be releasing the CAD design files to their custom living room console enclosure for those who'd like to reproduce them." Valve is careful to point out that these specs aren't intended as a standard: "[T]o be clear, this design is not meant to serve the needs of all of the tens of millions of Steam users. It may, however, be the kind of machine that a significant percentage of Steam users would actually want to purchase — those who want plenty of performance in a high-end living room package. Many others would opt for machines that have been more carefully designed to cost less, or to be tiny, or super quiet, and there will be Steam Machines that fit those descriptions."
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Steam Machine Prototypes Use Intel CPUs, NVIDIA GPUs

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  • by arbiter1 (1204146) on Friday October 04, 2013 @04:05PM (#45039447)
    last time i used AMD/ATI hardware in linux it was one the biggest headaches had I had in years. only 800x600 rez max and driver just screwed the machine to an unfix able state.
  • by binarylarry (1338699) on Friday October 04, 2013 @04:06PM (#45039459)

    If you've checked the latest benchmarks, Intel is becoming more and more relevant each iteration.

    Intel GPU's are fairly decent midlevel performers these days AND the *official* Intel drivers are open source.

    Personally, I can't wait until the GPU goes the way of the math coprocessor. Fuck dealing with Nvidia and AMD's awful driver support.

  • by Shinobi (19308) on Friday October 04, 2013 @04:28PM (#45039643)

    It hasn't worked with the millions of chips purchased by OEM's such as Sapphire etc, why do you think Valve would succeed? Blind hope?

    Hell, it took ages for them to fix some of the completely retarded requirements for accessing OpenCL interface on Linux, and that was with a lot of people in the HPC field(both users/potential customers and vendors/potential resellers) begging them on their bare knees. It's been almost a year since I last looked at AMD's GPU's for a client, but they might STILL have the completely idiotic requirement of having X running if you want to access the OpenCL interface(Something nVidia doesn't require....)

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