Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror
×
The Military Games Your Rights Online

Red Cross Wants Consequences For Video-Game Mayhem 288

Nerval's Lobster writes "The International Committee of the Red Cross (ICRC) wants developers to consider building "virtual consequences" for mayhem into their video games. 'Gamers should be rewarded for respecting the law of armed conflict and there should be virtual penalties for serious violations of the law of armed conflict, in other words war crimes,' read the ICRC's new statement on the matter. 'Game scenarios should not reward players for actions that in real life would be considered war crimes.' Like many a concerned parent or Congressional committee before it, the ICRC believes that violent video games trivialize armed conflict to the point where players could see various brands of mayhem as acceptable behavior. At the same time, the ICRC's statement makes it clear that the organization doesn't want to be actively involved in a debate over video-game violence, although it is talking to developers about ways to accurately build the laws of armed conflict into games. But let's be clear: the ICRC doesn't want to spoil players' enjoyment of the aforementioned digital splatter. 'We would like to see the law of armed conflict integrated into the games so that players have a realistic experience and deal first hand with the dilemmas facing real combatants on real battlefields,' the statement continued. 'The strong sales of new releases that have done this prove that integrating the law of armed conflict does not undermine the commercial success of the games.'"
This discussion has been archived. No new comments can be posted.

Red Cross Wants Consequences For Video-Game Mayhem

Comments Filter:
  • by schneidafunk ( 795759 ) on Tuesday October 08, 2013 @11:00AM (#45070231)

    FTA - "Does this also apply to more fantasy oriented war games?

    No, the ICRC is talking about video games that simulate real-war situations. It is not suggesting that this apply to games that portray more fictional scenarios such as medieval fantasy or futuristic wars in outer space. "

  • by schneidafunk ( 795759 ) on Tuesday October 08, 2013 @11:02AM (#45070253)

    FTA - "Why does the ICRC show interest in video games but not, for example, in books, comics, TV series or films?

    The ICRC is occasionally approached by filmmakers or authors who want to portray its activities in past or present armed conflicts. It has thus had contacts with various segments of the entertainment world beyond the developers of video games. But video games represent an unprecedented novelty. Unlike traditional media such as movies, they require players to make active decisions, for example to use or refrain from using force.

    Again, the ICRC is not interested in all video games – only in those simulating real-life armed conflict. Some of these games are being designed and produced by the same companies developing simulated battlefields for the training of armed forces where the law of armed conflict are a necessary ingredient."

  • by interkin3tic ( 1469267 ) on Tuesday October 08, 2013 @11:09AM (#45070367)
    From the website linked in the summary

    Does this also apply to more fantasy oriented war games? No, the ICRC is talking about video games that simulate real-war situations. It is not suggesting that this apply to games that portray more fictional scenarios such as medieval fantasy or futuristic wars in outer space.

    So... no. They're making a more specific recommendation that would not apply to Mario, or even most games.

    Also, they're not making a general critique about more realism. Again, reading their website, their suggestion is much more specific:

    The ICRC is concerned about scenarios that, for instance, depict the use of torture, particularly in interrogation, deliberate attacks on civilians, the killing of prisoners or the wounded, attacks on medical personnel, facilities, and transport such as ambulances, or that anyone on the battlefield can be killed.

    So again, they're not talking about most aspects of most games. They're basically suggesting that media not sanitize human rights violations. Which is an issue. The news doesn't show war carnage. And after terrorist attacks, the public becomes much more okay with torture in theory. Perhaps its because they have little idea what actually happens. Torture scenes are ugly, so they're rarely included in most media. Videogames too, there's killing galore, but not much torture. I mean, there was that one level in Super Mario Bros 2 where Mario sodomized and waterboarded... wait, sorry, that's in my as of yet unreleased mod. Forget I said anything. Anyway, I think they're right that showing torture, attacking civilians, and other human rights violations, and the negative consequences could be something that videogames could actually inform the public on.

    Call of Duty doesn't get much respect, I think it's a hipster like response, but that scene in Modern Warfare 2, where you went in and shot civilians in an airport, and then a war broke out... say what you will about the gameplay, but that was a ballsy inclusion and didn't shy away too much from how ugly it was.

  • by Anonymous Coward on Tuesday October 08, 2013 @11:28AM (#45070633)

    If they wanted to make it realistic, they should just have the UN pass an unenforceable resolution against you and have the International Court of Justice send you a very nasty letter once a year.

    The cool thing about this is that if you play on the US team and they actually *do* try something, a new scenario called Invade the Hague [wikipedia.org] is unlocked, in which righteous US commandos get to kill everything they see to bring our boys home. ;)

  • by drakaan ( 688386 ) on Tuesday October 08, 2013 @12:06PM (#45071197) Homepage Journal
    On XBox Live (the biggest installed base) and in public matches (the ones that count for experience points and weapon and player prestige), those are the defaults. League play doesn't have friendly fire or any of the other hardcore game settings enabled. The only way (in that player community) to play a game with FF on and not get kicked would be to play a custom game, which wouldn't be a normal public match, since that combination of settings aren't available in a public match.

"Ninety percent of baseball is half mental." -- Yogi Berra

Working...