Prince of Persia Level Editor 'Apoplexy' Reaches 2.0 44
An anonymous reader writes "Last year, Jordan Mechner, the creator of the Prince of Persia video game franchise, released the long-thought-lost original Apple II source code for Prince of Persia. Today marks the release of version 2.0 of apoplexy, the free and open-source level editor of Prince of Persia for DOS. Roughly 5.5 years after its initial release, support has been added for editing Prince of Persia 2 levels in both GNU/Linux and Windows. The game has its 25th anniversary next year, but the original trilogy only has a (very) small fan community. Will old games such as this also interest future generations or will they gradually lose their appeal because of technological advances?"
Future Generations (Score:5, Insightful)
Demonstrate your level designing skill to HR (Score:5, Insightful)
What use is a free editor when the games themselves are proprietary?
What use is a free compiler that makes Windows executables? What use is a port of Linux to a patented microprocessor?
Why not contribute towards something worthwhile, say Battle for Wesnoth?
That depends on to what extent one can show off an improvement to Battle for Wesnoth. Someone applying to a video game company for a job as a level designer might want to show levels for a game with which the interviewer is likely to be familiar.
depends on the game and context (Score:5, Insightful)
Will old games such as this also interest future generations or will they gradually lose their appeal because of technological advances?
A huge portion of the games people play on their mobile phones are basically versions of '80s games. Tetris, Snake, Drugwars, Bubble Bobble, etc. Sometimes almost literally a clone of the original, and sometimes one of the many variants [jesperjuul.net].